.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old July 28th, 2004, 06:00 PM
Boron's Avatar

Boron Boron is offline
Lieutenant General
 
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
Boron is on a distinguished road
Default fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing

does this mean the fire bless lvl 9 user gets +8 damage and armor piercing on his attacks ?

or something different ?

and do weapon of sharpness give ap or an attacks ?
iirc ap

resistences stack up so does ap from fire blessing + ap from weapons of sharpness stack up to armor negating ?

furthermore the lance attack is described ap so does he stack up to an with fire bless ?

[ July 31, 2004, 01:17: Message edited by: Boron ]
Reply With Quote
  #2  
Old July 28th, 2004, 06:13 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing

Quote:
Originally posted by Boron:
does this mean the fire bless lvl 9 user gets +8 damage and armor piercing on his attacks ?
If I understand the mechanism correctly, the primary weapon gets an additional 8 fire damage, armour piercing attack added everytime it hits. The weapon is also made magical.

Quote:
and do weapon of sharpness give ap or an attacks ?
Weapons of Sharpness makes the targets weapons armour piercing.

Quote:
resistences stack up so does ap from fire blessing + ap from weapons of sharpness stack up to armor negating ?
Armour piercing doesn't "stack" at all. Your weapons are either normal, armour piercing, or armour negating. What weapons of sharpness will do is make the normal, physical part of the damage armour piercing.

Quote:
furthermore the lance attack is described ap so does he stack up to an with fire bless ?
Lances are not armour piercing. The AP acronym stands for action points. Lance damage is dependent on the amount of action points that the unit has at some unknown point during its turn.
Reply With Quote
  #3  
Old July 28th, 2004, 06:20 PM
Arryn's Avatar

Arryn Arryn is offline
Major General
 
Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
Thanked 0 Times in 0 Posts
Arryn is on a distinguished road
Default Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing

Quote:
Originally posted by Boron:
does this mean the fire bless lvl 9 user gets +8 damage and armor piercing on his attacks ?
+4 attack, +8 ap fire damage

Quote:
and do weapon of sharpness give ap or an attacks ?
ap

Quote:
resistences stack up so does ap from fire blessing + ap from weapons of sharpness stack up to armor negating ?
ap + ap != an

Quote:
furthermore the lance attack is described ap so does he stack up to an with fire bless ?
no, see answer above

[ July 28, 2004, 17:22: Message edited by: Arryn ]
__________________
Visit my Dominions II site
Reply With Quote
  #4  
Old July 28th, 2004, 06:45 PM
archaeolept's Avatar

archaeolept archaeolept is offline
Lieutenant General
 
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
archaeolept is on a distinguished road
Default Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing

umm, as i understand it, the 8 damage AP attack is resolved separately from the normal damage attack; ie. they do not add together.
Reply With Quote
  #5  
Old July 28th, 2004, 06:58 PM

PrinzMegaherz PrinzMegaherz is offline
Sergeant
 
Join Date: Dec 2003
Location: W�rzbueg, Germany
Posts: 397
Thanks: 0
Thanked 0 Times in 0 Posts
PrinzMegaherz is on a distinguished road
Default Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing

Quote:
Archaeolept wrote:
umm, as i understand it, the 8 damage AP attack is resolved separately from the normal damage attack; ie. they do not add together.
Hm, I think it does. How else could fire 9 tuatha kill ulmish infantry so easily?
Reply With Quote
  #6  
Old July 28th, 2004, 07:05 PM
Arryn's Avatar

Arryn Arryn is offline
Major General
 
Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
Thanked 0 Times in 0 Posts
Arryn is on a distinguished road
Default Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing

Quote:
Originally posted by archaeolept:
umm, as i understand it, the 8 damage AP attack is resolved separately from the normal damage attack; ie. they do not add together.
AFAIK, you are correct.
__________________
Visit my Dominions II site
Reply With Quote
  #7  
Old July 28th, 2004, 07:07 PM
Arryn's Avatar

Arryn Arryn is offline
Major General
 
Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
Thanked 0 Times in 0 Posts
Arryn is on a distinguished road
Default Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing

Quote:
Originally posted by PrinzMegaherz:
How else could fire 9 tuatha kill ulmish infantry so easily?
You underestimate AP damage. Especially with +4 to attack.
__________________
Visit my Dominions II site
Reply With Quote
  #8  
Old July 28th, 2004, 07:31 PM
Boron's Avatar

Boron Boron is offline
Lieutenant General
 
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
Boron is on a distinguished road
Default Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing

thnx for the efforts graeme dice , arryn and archaeolept .

i am confused so now . arryn you said ap + ap add up to an while graeme said it stays ap .

so i make 2 examples please say me then whats the correct result .
i think then i will understand it hopefully totally

example 1 : you equip your sc with a ap weapon like a fire brand . so if you cast weapon of sharpness on your sc does it then change to an as arryn said or stay ap as graeme said ?

variant : when somebody is fatigued you have a chance on ap attacks . if you already have ap does that stack up to an too ?

example 2 : lets say a marignon player takes fire 9 bless . he blesses knights of the chalice .

i only want to know the lance attack + the broad sword attack the hoof attack is quite irrelevant .

his enemy has a 30 protection unit .

do the knights of the chalices kill the 30 protection unit or barely scratch it ?

with the broad sword :
according to saber cherry's cool charts without ap damage it would be the following :
avg. hit damage : 0.754
so not too dangerous .

would the total weapon be ap :
11.1 avg damage

so quite deadly

the knights of the chalice have 17 att with fire bless . because they swarm the poor sc he will get a bit defence loss and at least the Last ones some hit him .
more than 25 defence is very hard to reach for most not ultrawell equipped sc's i think .
even with 25 defense : if 6 knights attack the Last one gets +6 because the defence is reduced by 6 for swarming .
so he has 37.605% hitting odd .
so if damage is variant 2 the knights can probably kill the poor sc at not too bad odds .

how many knights can swarm a sc all in all in one combat turn ?

is there a formula at maximum e.g. x size 1 , y size 2 ... units can attack a sc per combat round ?
that you can figure out what the worst defence penalty might be when swarmed by something ?
Reply With Quote
  #9  
Old July 28th, 2004, 08:02 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing

Quote:
Originally posted by PrinzMegaherz:
Hm, I think it does. How else could fire 9 tuatha kill ulmish infantry so easily?
What kind of Ulmish infantry? The basic ones have 20 protection or less, and with armour piercing damage, that gets reduced to 10 protection or less. 8 damage will go through an armour of 10 fairly easily.
Reply With Quote
  #10  
Old July 28th, 2004, 08:09 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing

Quote:
Originally posted by Boron:
i am confused so now . arryn you said ap + ap add up to an while graeme said it stays ap .
The "!=" symbol means "not equal to".

Quote:
how many knights can swarm a sc all in all in one combat turn ?
The number of units that can fit in a single grid square (press 'g' to see these) is equal to 6 divided by their size. You can put 6 size one units, or one size 6 unit, or two size 3 units, or a single size 4 unit with 2 size one units in a single grid square. There are eight grid squares surrounding each single grid square. Since cavalry is size 3, you can have 16 knights around a single SC.

[ July 28, 2004, 19:11: Message edited by: Graeme Dice ]
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:36 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.