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Old February 11th, 2001, 08:44 AM

belverus belverus is offline
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Default Diplomacy problems

can someone explain to me why a race suddenly, for no reason, cancels all treaties - only to ask for a trade treaty the next turn? I've got the Lastest patch. And I'm not at war with anybody (that's about to change).. so why?
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Old February 11th, 2001, 01:46 PM

s_rat s_rat is offline
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Default Re: Diplomacy problems

Is the race run by a woman?

j/k aside, I've had that happen to me as well, for who knows what reason.
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Old February 11th, 2001, 05:34 PM

DirkHowitzer DirkHowitzer is offline
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Default Re: Diplomacy problems

I too have had this done to me. Annoying, huh? You might want to download the diplomacy mod from the mod section. It stabilizes the AI in diplomacy quite a bit.

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Old February 11th, 2001, 06:24 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Diplomacy problems

quote:
Originally posted by belverus:
can someone explain to me why a race suddenly, for no reason, cancels all treaties - only to ask for a trade treaty the next turn? I've got the Lastest patch. And I'm not at war with anybody (that's about to change).. so why?


Balance. The various settings that govern how the AI reacts to you are changed when your treaty status with them changes. Currently, most of the settings are a bit too slanted towards making them 'favorable' to you when you are not in a treaty, so they tend to come running back after they've canceled. It is a bit silly, isn't it?
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Old February 11th, 2001, 06:51 PM

belverus belverus is offline
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Default Re: Diplomacy problems

so that would mean - too avoid war avoid treaties.
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Old February 11th, 2001, 07:22 PM

Marty Ward Marty Ward is offline
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Default Re: Diplomacy problems

As Napoleon said " I would rather fight allies than be allies."
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