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  #1  
Old February 23rd, 2004, 07:18 PM

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Default My question thread

I'll be using this thread to ask questions so I won't fill up the forum with multiple threads. I'm new to the game and am just starting to understand it. Here are my questions so far:

What effect does fatigue have on units? It doesn't seem to do anything to a unit's behavior. Spellcasters still cast spells even when their fatigue exceed 100 from what I can tell.

What do the cross-like icons on the left side of the hero hall of fame chart signify?

That's all for now. I'll be adding more questions in the future. Thanks.
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  #2  
Old February 23rd, 2004, 07:27 PM
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Default Re: My question thread

Quote:
Originally posted by splooger:
What effect does fatigue have on units? It doesn't seem to do anything to a unit's behavior. Spellcasters still cast spells even when their fatigue exceed 100 from what I can tell.
I don't think they're supposed to...I think they're supposed to pass out. Perhaps you're using sacred mages and they've gotten an Earth blessing? Or maybe you've crafted some reinvigoration items for them?

Quote:
What do the cross-like icons on the left side of the hero hall of fame chart signify?
I'm not positive, but I think it's only used for pretender gods (and possibly immortals?) in the HoF, and it corresponds to the number of times they've died.
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Old February 23rd, 2004, 07:31 PM

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Default Re: My question thread

Speaking of blessings, I'm confused on that as well. Can only sacred units be blessed? It appears any unit can be blessed, but I'm not sure.
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  #4  
Old February 23rd, 2004, 07:33 PM
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Default Re: My question thread

Quote:
Originally posted by splooger:
[QB]What effect does fatigue have on units? It doesn't seem to do anything to a unit's behavior. Spellcasters still cast spells even when their fatigue exceed 100 from what I can tell.
Every 10 points of fatigue reduces a unit's defense by 1, every 20 reduces their attack by 1. High fatigue gives a chance for any attack against the unit to be armour piercing as outlined in the manual. At 100 fatigue a unit becomes unconscious and immobilized. With fatigue at 100 or above a unit regains 5 fatigue points a turn. This is why mages will still be able to cast spells that put them above 100 fatigue when they go back down below 100 fatigue.

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What do the cross-like icons on the left side of the hero hall of fame chart signify?
They signify the number of times that the commander has died.
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Old February 23rd, 2004, 07:36 PM
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Default Re: My question thread

Quote:
Originally posted by splooger:
Speaking of blessings, I'm confused on that as well. Can only sacred units be blessed? It appears any unit can be blessed, but I'm not sure.
Only sacred units can be blessed, yes - but that doesn't stop your priestly commanders from casting it even if there aren't any sacred units around.
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Old February 23rd, 2004, 07:36 PM
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Default Re: My question thread

Quote:
Originally posted by splooger:
Speaking of blessings, I'm confused on that as well. Can only sacred units be blessed? It appears any unit can be blessed, but I'm not sure.
Only sacred units can be blessed, but the graphic appears over any unit that has blessing cast on it. Non-sacred units simply don't gain any benefits from the blessing.
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Old February 23rd, 2004, 07:38 PM
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Default Re: My question thread

Quote:
Originally posted by fahdiz:
Only sacred units can be blessed, yes - but that doesn't stop your priestly commanders from casting it even if there aren't any sacred units around.
Yes, it does actually, since every priest is sacred they cast it on themselves if there's nothing else that will have any effect. When all the units on the battlefield that are sacred are blessed, and there are no undead, level 2 priests tend to run towards the enemy.
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Old February 23rd, 2004, 07:40 PM

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Default Re: My question thread

Thanks for the fatigue explanation, that makes sense.

About the hall of fame, how do units gain experience and how does that relate to appearing in the hall of fame? I believe I read in the manual that units still get additional hall of fame abilities after they die. How do they come back to life and continue to grow in experience?
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Old February 23rd, 2004, 07:57 PM
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Default Re: My question thread

Quote:
Originally posted by Graeme Dice:
quote:
Originally posted by fahdiz:
Only sacred units can be blessed, yes - but that doesn't stop your priestly commanders from casting it even if there aren't any sacred units around.
Yes, it does actually, since every priest is sacred they cast it on themselves if there's nothing else that will have any effect. When all the units on the battlefield that are sacred are blessed, and there are no undead, level 2 priests tend to run towards the enemy.
Interesting - I had forgotten of course that the priests will bless themselves. I have seen occasions where a priest leading solely provincial defense will cast blessing multiple times...but perhaps this is because it was unsuccessful the first couple of times. Thanks for the info!
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Old February 23rd, 2004, 11:00 PM
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Default Re: My question thread

Quote:
Originally posted by Graeme Dice:
quote:
Originally posted by splooger:
Speaking of blessings, I'm confused on that as well. Can only sacred units be blessed? It appears any unit can be blessed, but I'm not sure.
Only sacred units can be blessed, but the graphic appears over any unit that has blessing cast on it. Non-sacred units simply don't gain any benefits from the blessing.
Doesn't everybody benefit from the basic +3 Morale of a Blessing?
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