.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old February 6th, 2004, 11:17 AM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default 2 bugs in scenario editing, and a question

1. the #scenario command is buggy, and if set, wont allow the players to parametize their game.

2. the #startspell command doesnt work.

now a question: even if I perform some carriages return in the scenario description, all the text is displayed as a unique line under dom. I suppose its an incompatibility with windows?
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
  #2  
Old February 6th, 2004, 01:38 PM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: 2 bugs in scenario editing, and a question

I have a scripted scenario based on Aran map (Tomb of the Lizard King is his name). If I can have some answers about these issues, I could release it.

TIA.
Pocus.
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
  #3  
Old February 6th, 2004, 03:33 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: 2 bugs in scenario editing, and a question

Im debating if the #scenario thing is a bug. It might be the way they meant scenario to be all along.

I myself used it just to put a pretty star next to my maps saying "this one is special and not just a map" because maybe I had writtena storyline in the description. It didnt always feel right because sometimes the only thing different about it was that it had a star by its name. Now if I declare it a scenario it has to have more than just a storyline in the description. It has to lay out the entire world.
Just a thought.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #4  
Old February 6th, 2004, 04:44 PM

Targa Targa is offline
Sergeant
 
Join Date: Jan 2004
Location: Moloch\'s Pit of Fiendish Delights
Posts: 200
Thanks: 0
Thanked 0 Times in 0 Posts
Targa is on a distinguished road
Default Re: 2 bugs in scenario editing, and a question

Quote:
Originally posted by Pocus:
now a question: even if I perform some carriages return in the scenario description, all the text is displayed as a unique line under dom. I suppose its an incompatibility with windows?
Carriage return in which text editor? Notepad, Wordpad, something else?
__________________
-Targa
Targa's Avatar of the Week
Reply With Quote
  #5  
Old February 6th, 2004, 06:23 PM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: 2 bugs in scenario editing, and a question

Quote:
Originally posted by Targa:
quote:
Originally posted by Pocus:
now a question: even if I perform some carriages return in the scenario description, all the text is displayed as a unique line under dom. I suppose its an incompatibility with windows?
Carriage return in which text editor? Notepad, Wordpad, something else?
notepad. Does I need #10#13, or only #10 ?
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
  #6  
Old February 6th, 2004, 06:24 PM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: 2 bugs in scenario editing, and a question

Quote:
Originally posted by Gandalf Parker:
Im debating if the #scenario thing is a bug. It might be the way they meant scenario to be all along.

I myself used it just to put a pretty star next to my maps saying "this one is special and not just a map" because maybe I had writtena storyline in the description. It didnt always feel right because sometimes the only thing different about it was that it had a star by its name. Now if I declare it a scenario it has to have more than just a storyline in the description. It has to lay out the entire world.
Just a thought.
its a bug, as you cant set independant forces (they stay at 3), and you have no script to change it either. Also in 2.02 there was not this problem.
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
  #7  
Old February 6th, 2004, 06:35 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: 2 bugs in scenario editing, and a question

Quote:
Originally posted by Pocus:
1. the #scenario command is buggy, and if set, wont allow the players to parametize their game.

That is the point of the command. You also get a yellow star.
__________________
www.illwinter.com
Reply With Quote
  #8  
Old February 6th, 2004, 06:42 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: 2 bugs in scenario editing, and a question

Quote:
Originally posted by Pocus:
its a bug, as you cant set independant forces (they stay at 3), and you have no script to change it either. Also in 2.02 there was not this problem.
I do not get it.

Is it impossible to set independent strength in a scenario?

What was it that had changed from 2.02?
__________________
www.illwinter.com
Reply With Quote
  #9  
Old February 6th, 2004, 08:32 PM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: 2 bugs in scenario editing, and a question

yes its one the difference, I'm rather sure that even with a scenario you could set indep strength and site frequency, etc. in 2.02. This is mostly problematic with the indep settings, as we dont have a scripted command to modify it.
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
  #10  
Old February 6th, 2004, 09:38 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: 2 bugs in scenario editing, and a question

Quote:
Originally posted by Pocus:
yes its one the difference, I'm rather sure that even with a scenario you could set indep strength and site frequency, etc. in 2.02. This is mostly problematic with the indep settings, as we dont have a scripted command to modify it.
The scenarios have never given you the ability to modify the game settings.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:57 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.