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October 26th, 2003, 08:02 PM
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Lieutenant Colonel
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Re: AI Campaign => For a Challenging AI opponent
Originally posted by PsychoTechFreak:
Quote:
I have got an answer from MM regarding catastrophic events and homeworlds:
In both (sim and turn-based) a players' HW (or their first HW) is immune from catastrophic events. It was too devastating to have the HW obliterated by an event. The immunity has not been in the early Versions of SEIV.
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This is good news
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Well, I can YES this for all of my longterm simultaneous games, but not for turn-based (this seems to be a *cough* bug *cough* in turn-based). Another strong reason to play simultaneous.
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"Another strong reason to play simultaneous."
[ October 26, 2003, 18:34: Message edited by: JLS ]
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October 26th, 2003, 08:08 PM
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Major General
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Re: AI Campaign => For a Challenging AI opponent
JLS: FQM with the AIC MOD. I use a cut/paste of FQM lite and then cut out the asteroid heavy quadrants. How would I get that quadrant file to you for a peek at what I did?
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October 26th, 2003, 08:19 PM
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Lieutenant Colonel
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Re: AI Campaign => For a Challenging AI opponent
GREAT, Thanks Pathfinnder...
<a href="mailto: [email protected]@msn.com</a>
[ October 26, 2003, 18:20: Message edited by: JLS ]
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October 26th, 2003, 08:38 PM
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Shrapnel Fanatic
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Re: AI Campaign => For a Challenging AI opponent
I suggest reconstructing the other quadrant types (cluster, spiral, grid, etc.) from the Mid-life No Ast Belt quadrants.
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October 26th, 2003, 08:42 PM
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Lieutenant Colonel
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Re: AI Campaign => For a Challenging AI opponent
It will be so
Thanks Fyron
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October 26th, 2003, 10:35 PM
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Major General
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by Imperator Fyron:
I suggest reconstructing the other quadrant types (cluster, spiral, grid, etc.) from the Mid-life No Ast Belt quadrants.
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Which is basically what I did....I thimk
zippped file sent. hope it helps. I like using FQM since it has moons with atmospheres.
[ October 26, 2003, 20:41: Message edited by: pathfinder ]
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October 26th, 2003, 11:34 PM
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Lieutenant Colonel
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Re: AI Campaign => For a Challenging AI opponent
Thanks for the QuadrantTypes file.
However, you did not send the AIC/FQM compatible StellarAbilityTypes, SystemTypes file. If they are not complete that is ok, I can get to it.
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October 26th, 2003, 11:44 PM
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Shrapnel Fanatic
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Re: AI Campaign => For a Challenging AI opponent
The "special" quadrants like Newborn, Old, Ancient, Star Heavy, etc. are trickier to reconsruct, so I suggest just copying them from FQM and doing some find-replaces to change their "standard # AS I" systems to the "no ast belt" Versions.
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October 26th, 2003, 11:59 PM
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Lieutenant Colonel
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by Imperator Fyron:
The "special" quadrants like Newborn, Old, Ancient, Star Heavy, etc. are trickier to reconsruct, so I suggest just copying them from FQM and doing some find-replaces to change their "standard # AS I" systems to the "no ast belt" Versions.
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Agreed, thats what I am doing now while downloading the needed Adamant Files
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October 27th, 2003, 12:26 AM
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Major General
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by JLS:
However, you did not send the AIC/FQM compatible StellarAbilityTypes, SystemTypes file. If they are not complete that is ok, I can get to it.
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Didn't use those from FQM...for better or worse...used the "stock" AIC files...
me learning as I go with regards to these files.
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