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November 5th, 2010, 09:16 PM
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Second Lieutenant
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Join Date: Nov 2009
Location: New York (out on the island)
Posts: 475
Thanks: 59
Thanked 36 Times in 21 Posts
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Re: SharpAxe (for newbish players)- running
Quote:
Originally Posted by Groundworm
1) what should I do with my current .trn and .2h files?
2) Do I need to resubmit a .2h file for turn 15? Can I just resubmit the same .2h file I have saved in my email to llamaserver?
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Again, nobody will stale turn 15, those .2hs are already in. My best advice is for all of you is to empty the game folder. When you rehost, you will get a new turn 16. Put that in the game folder. Play on.
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November 5th, 2010, 10:14 PM
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Corporal
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Join Date: May 2010
Posts: 181
Thanks: 2
Thanked 1 Time in 1 Post
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Re: SharpAxe (for newbish players)- running
sounds like a good idea....clearing folder now....
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November 6th, 2010, 02:44 PM
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Second Lieutenant
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Join Date: Apr 2010
Posts: 415
Thanks: 13
Thanked 3 Times in 3 Posts
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Re: SharpAxe (for newbish players)- running
Acknowledged. Clearing game folder and continuing.
zultor, I think you should set Helheim to AI now. You've put up an admirable fight, but you're at the end of your rope from the look of things. Even if Arcoscephale is password-protected, I don't think any of us are losing that much by having you try to take them over. When the new turn 16 comes in, I'll set you up as Arco.
And again, my thanks to everyone involved in sorting through this fiasco.
Groundworm
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November 6th, 2010, 06:35 PM
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Private
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Join Date: Sep 2010
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: SharpAxe (for newbish players)- running
I have submitted a new turn for Helheim setting them to AI
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November 7th, 2010, 08:38 AM
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Corporal
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Join Date: May 2010
Posts: 181
Thanks: 2
Thanked 1 Time in 1 Post
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Re: SharpAxe (for newbish players)- running
So, we are NOT redoing turn 15 and it will send turn 16 from where we left off...is that correct?
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November 7th, 2010, 03:33 PM
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Second Lieutenant
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Join Date: Apr 2010
Posts: 415
Thanks: 13
Thanked 3 Times in 3 Posts
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Re: SharpAxe (for newbish players)- running
Correct. I will set Lanka to AI and force host the turn tomorrow. I'm waiting until tomorrow to make sure no one has any remaining issues.
If you do have any remaining issues, speak now or forever hold your peace.
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November 7th, 2010, 04:34 PM
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Second Lieutenant
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Join Date: Nov 2009
Location: New York (out on the island)
Posts: 475
Thanks: 59
Thanked 36 Times in 21 Posts
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Re: SharpAxe (for newbish players)- running
Good luck, guys!
In Pyrite, a player with a large empire and a password got angry and quit without going AI. 30 consecutive stales, and nothing anyone can do about it. At least your guy put in AI orders.
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November 8th, 2010, 12:02 AM
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Corporal
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Join Date: May 2010
Posts: 181
Thanks: 2
Thanked 1 Time in 1 Post
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Re: SharpAxe (for newbish players)- running
Why do we have 2 people that did thier turns....I thought we where NOT supposed to do anything and it would bring ius right where we were.
Am I wrong?
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November 8th, 2010, 01:54 AM
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Corporal
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Join Date: Jul 2010
Posts: 78
Thanks: 2
Thanked 2 Times in 2 Posts
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Re: SharpAxe (for newbish players)- running
Helheim has a new turn because zultor set them to AI.
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November 8th, 2010, 07:31 AM
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Corporal
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Join Date: May 2010
Posts: 181
Thanks: 2
Thanked 1 Time in 1 Post
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Re: SharpAxe (for newbish players)- running
Right, but why did Mictlan send in a new turn also?
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