.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #81  
Old December 21st, 2009, 09:02 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: Your Top 10 Super Combatant Builds

@Sombre: On the unit stats, it looks like Cold Power just gives + to Str, Att, Def, AP in Cold provinces. But Prot is unexpectedly higher (like Base=15, Cold3 prov, Prot=21), so I think it gets a bonus too. Cold Power 2 (Nycafor, Oriax) gives +6 Str, Att, Def, AP in Cold3. All the Ice Devils look like they get +6 Prot in Cold3, even if they only have Cold Power 1.

@FAJ: It depends on which one you get, and who you're fighting.

I just pulled up a couple of games, and I've got a bunch of Ice Devils with 3 or 4 stars (sadly they can't get heroic abilities):

MA Mict game:
Bifrons (S2W3): Fire Brand, Vine Shield, Starshine Cap, Hydra Armor, Ring of Fire, Ammy of Resilience

Cimejes (W3): Fire Brand, Vine Shield, Horror Helm. Hydra Armor, Winged Shoes, Luck Pendant, Ammy of Resilience

Marverni game:
Gaap (W2, berserks): Frost Brand, Lucky Coin, Spirit Helm, Hydra Armor, Winged Shoes, Ring of Tamed Lightning, Antimagic Ammy

MA Aby game:
Nycafor (W3, Icicle Fists): Horror Helm, Rainbow Armor, Messenger Boots, Regen Ring, Antimagic Ammy
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?

Last edited by vfb; December 21st, 2009 at 09:16 AM..
Reply With Quote
  #82  
Old December 21st, 2009, 09:11 AM
Gregstrom's Avatar

Gregstrom Gregstrom is offline
Major General
 
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
Gregstrom is on a distinguished road
Default Re: Your Top 10 Super Combatant Builds

Hint for Ice Devils: Don't use items that grant Stoneskin without thinking very carefully about the potential drawbacks.
__________________
A Beginner's guide to Lanka

Want to use multiple mods? The Mod Compatibility Index might be useful.
Reply With Quote
  #83  
Old December 21st, 2009, 10:08 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Your Top 10 Super Combatant Builds

Yeah there's an #iceprot value which niefs use - adds prot directly based on cold scale. I just wondered if ice demons have it - clearly they do.
Reply With Quote
The Following User Says Thank You to Sombre For This Useful Post:
  #84  
Old December 21st, 2009, 10:21 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: Your Top 10 Super Combatant Builds

Thanks! I did not know about that. But looking on the wiki, there it is! Nycafor has +4, the rest have +3 (like a Niefel Jarl).
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #85  
Old December 21st, 2009, 10:32 AM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Your Top 10 Super Combatant Builds

I still think the Ice Devils should have Chill up in the Neifel range. It's always seemed strange to me that the the giants should be so much colder than much more powerful supernatural cold beings.
Reply With Quote
  #86  
Old December 21st, 2009, 11:19 AM
FAJ's Avatar

FAJ FAJ is offline
First Lieutenant
 
Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
FAJ is on a distinguished road
Default Re: Your Top 10 Super Combatant Builds

Quote:
Originally Posted by Gregstrom View Post
Hint for Ice Devils: Don't use items that grant Stoneskin without thinking very carefully about the potential drawbacks.
What are the potential drawbacks?

Would using invunerability on them have the same sort of drawbacks?

In one game I am playing, I lucked into a robe of invunerability, so I just threw it on an ice devil. Would it be better placed on another blood summon SC/thug?
Reply With Quote
  #87  
Old December 21st, 2009, 11:27 AM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Your Top 10 Super Combatant Builds

he's referring to the side effect of stoneskin - knocking down the cold invuln. And with a chill effect you'd be nuking yourseflf.

Now.. if they only had maintenance...
Reply With Quote
  #88  
Old December 21st, 2009, 01:30 PM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Your Top 10 Super Combatant Builds

Quote:
Originally Posted by FAJ View Post
Quote:
Originally Posted by Gregstrom View Post
Hint for Ice Devils: Don't use items that grant Stoneskin without thinking very carefully about the potential drawbacks.
What are the potential drawbacks?

Would using invunerability on them have the same sort of drawbacks?

In one game I am playing, I lucked into a robe of invunerability, so I just threw it on an ice devil. Would it be better placed on another blood summon SC/thug?
It would be better on an arch devil or heliophagus, if your ice devils are fighting in cold. If they're not then it is at least reasonable.

The ice devil with the hell sword and the one with the frost brand can probably be left with their base weapon.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
Reply With Quote
  #89  
Old October 25th, 2010, 01:32 PM

Duncan_Frost Duncan_Frost is offline
Corporal
 
Join Date: Mar 2008
Location: Somerset, England
Posts: 87
Thanks: 5
Thanked 4 Times in 2 Posts
Duncan_Frost is on a distinguished road
Default Re: Your Top 10 Super Combatant Builds

Any of the four-armed guys like Rudras.
Throw on both the Axes of Rulership and the Harvest Blade.
Laugh as you turn enemy SC's into limbless torsos.
__________________
Reply With Quote
  #90  
Old October 9th, 2011, 06:28 AM

Question Question is offline
Corporal
 
Join Date: Oct 2011
Posts: 50
Thanks: 0
Thanked 0 Times in 0 Posts
Question is on a distinguished road
Default Re: Your Top 10 Super Combatant Builds

I tried making a niefel jarl SC early game, frost brand, vine shield, horned helmet, ethereal robe, boots of the messenger, lucky pendant, ring of regeneration.

It was pretty much impossible for the AI to kill early game, but against any decent sized army, the jarl just ran away after the first few rounds even though he was at full or almost full hp. Why? No undead/fear on the field.

Scripted him to cast quicken and mirror image too.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:39 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.