|
|
|
|
|
January 27th, 2007, 04:11 PM
|
|
Colonel
|
|
Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
|
|
Re: Another firbolg one
Quote:
I guess some people are again going to tear their hair out now that I chime in, but for monsters 399 & 400, these are really the same one. 399 is the werewolf form of the skinshifter (400), so the first time those babies go to battle, the surviving ones will come out if it as skinshifters.
|
Oops. Should have used 633 instead of 399.
Thanks again Edi!
|
January 27th, 2007, 04:40 PM
|
|
General
|
|
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
|
|
An easy one
Province name: Enkidu Wastes
Province type: desert
Commander type: demi-lich with rod of the phoenix, rune smasher, amulet of magic resistance, amulet of reinvigoration
Bodyguard type: 4 giant mummies
The Desert of Ptah
__________________
You've sailed off the edge of the map--here there be badgers!
|
January 27th, 2007, 04:47 PM
|
|
General
|
|
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
|
|
Attack of the Blood-Farmers!
Province Name: Sangobar
Province type: grassland/plains
Commander type: Vampire Queen (blood 1, death1, astral1, water1) armed with 2 blood-thorns, ring of the warrior
Bodyguard type: 5 vampire counts
Unit type: 16 vampires
Unit type: 264 thralls
Farm of Plenty
Farm of Plenty
Farm of Plenty
__________________
You've sailed off the edge of the map--here there be badgers!
|
January 27th, 2007, 04:52 PM
|
|
General
|
|
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
|
|
3 in 1
Province Name: Desert of Shunn, The Wastes of Amok, Set
Province type: desert
Commander type: demi-lich with amulet of magic resistance, rune smasher
Bodyguard type: giant mummy x4
Crypt in the sand.
__________________
You've sailed off the edge of the map--here there be badgers!
|
January 27th, 2007, 04:57 PM
|
|
General
|
|
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
|
|
Re: 3 in 1 the sequil
Province name: Redgrain, Marrowvale, Sangria
Province type: grasslands, plains
Commander type: vampire count
Unit type: 12 vampires
Unit type: 95 thralls
Farm of Plenty
__________________
You've sailed off the edge of the map--here there be badgers!
|
January 27th, 2007, 05:07 PM
|
|
General
|
|
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
|
|
What happens when you don\'t mow the lawn
Province name: The Scurve
Province type: forest/jungle/swamp
Commander: carrion lord with skull talisman
Bodyguard: 5 darkvines
Units: carrion beast x 16
Units: carrion beast x 12
Units: carrion beast x 8
Units: carrion beast x 14
Units: carrion beast x 22
Units: carrion centaur x15
Overgrown Graveyard
(note: there are 5 types of carrion beasts, please feel free to use your own judgement as to which particular beast the numbers apply to)
__________________
You've sailed off the edge of the map--here there be badgers!
|
January 27th, 2007, 05:16 PM
|
|
Lieutenant Colonel
|
|
Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
|
|
Re: What happens when you don\'t mow the lawn
Land Name: Fields of Vanishing
Terrain: Farmlands
Population: 0
Absolutely no units or commanders guarding it.
I really like the idea of this province - due to some mysterious magical event in the past - everyone in the province just vanished instantly.
Is it possible to make it so you also can't recruit anything from it?
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
|
January 27th, 2007, 05:30 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: What happens when you don\'t mow the lawn
I dont think you can make it non-recruitable. But I think you can set the unrest to some monstrously high number which would serve the same purpose.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|
January 28th, 2007, 01:37 AM
|
|
Corporal
|
|
Join Date: Mar 2004
Location: Seattle WA
Posts: 92
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: What happens when you don\'t mow the lawn
On the other hand, with nobody there, there'd be no resources... or at least no resource collection... right?
__________________
It's just a dogma-eat-dogma world...
|
January 28th, 2007, 02:48 AM
|
|
Major General
|
|
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
|
|
Re: What happens when you don\'t mow the lawn
The combination of the Rainbow Shroud, the Doom Cloud, Chillsick Swamp and the Vale of Infinite Horror would explain 0 pop...
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|