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  #81  
Old October 2nd, 2006, 07:09 PM
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Default Re: What is really new?

Quantum also just said the same thing on IRC. 2A2D Artifact for Misc slot. This could be interesting.

Also, imagine a Nataraja with two Lightning Rods! Caelum even has four-armed Air/Death pretender! 7 20-hp undead every turn from turn X very early in the game? Needs starting Earth income, Earth and Death mages to make the Rods and to lead the Corpse Men, and... doesn't work. Grr. They don't stack.
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  #82  
Old October 2nd, 2006, 07:14 PM

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Default Re: What is really new?

Quote:
quantum_mechani said:
Quote:
Endoperez said:
Quote:
DominionsFan said:
Quote:
Ygorl said:
A little off the thread's current topic, but I like being able to summon 14 Corpse Men with one death gem.
Hee hee hee!


Exactly. I checked it - 6 Corpse Men with a Staff of Storms (Air 4, costs 25 gems with the new formula), 4 with a Lightning Rod (Earth 1, 5 gems). Maybe 14 was a typo for 4?
I'm guessing it was the new air/death book artifact + staff.
Oh.
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  #83  
Old October 2nd, 2006, 08:36 PM
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Default Re: What is really new?

Yeah, lightning rod + book. My mistake on the gem type.
Would two rods/staves stack? In any case you could have one of each, right? They're not bad at .05 of a gem each...
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  #84  
Old October 2nd, 2006, 10:59 PM

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Default Re: What is really new?

Quote:
Endoperez said:
Quantum also just said the same thing on IRC. 2A2D Artifact for Misc slot. This could be interesting.

Also, imagine a Nataraja with two Lightning Rods! Caelum even has four-armed Air/Death pretender! 7 20-hp undead every turn from turn X very early in the game? Needs starting Earth income, Earth and Death mages to make the Rods and to lead the Corpse Men, and... doesn't work. Grr. They don't stack.
But staff of storms and lightning rod together would stack, wouldn't they?
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  #85  
Old October 2nd, 2006, 11:31 PM
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Default Re: What is really new?

Straying from the current discussion, but...
Are there magic site levels above level 4 in Dom3?
Always figured that since we could site search up to level 9 in Dom2 that it might have been left open as an option for future versions.
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  #86  
Old October 2nd, 2006, 11:57 PM

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Default Re: What is really new?

Magic sites are still max level 4.
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  #87  
Old October 3rd, 2006, 12:07 AM
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Default Re: What is really new?

Thank you for the quick reply quantum.
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  #88  
Old October 3rd, 2006, 05:15 AM
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Default Re: What is really new?

Hmm, I wonder if Corpse Man spam is a viable tactic for RoR Caelum...earth crafters make Lightning Rods with reduced cost and the Harabs cast the spell...
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  #89  
Old October 3rd, 2006, 05:45 AM

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Default Re: What is really new?

Quote:
Nerfix said:
Hmm, I wonder if Corpse Man spam is a viable tactic for RoR Caelum...earth crafters make Lightning Rods with reduced cost and the Harabs cast the spell...
This is Dominions, so many strategies can work. We can try it out soon.
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  #90  
Old October 3rd, 2006, 05:46 AM
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Default Re: What is really new?

Quote:
Nerfix said:
Hmm, I wonder if Corpse Man spam is a viable tactic for RoR Caelum...earth crafters make Lightning Rods with reduced cost and the Harabs cast the spell...
Corpse Men have magic resistance of only 4, so probably not. It might be possible to use them in addition to something else, but I'm not sure yet. It's not easy to use them to great effect, it seems.
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