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September 17th, 2004, 05:03 AM
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Major General
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Join Date: Jan 2004
Location: twilight zone
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Re: re: amazons
Quote:
Hasslmaster said:
But I'm still sure I didn't see them in the recruit screen before the patch. And normally you're able to see units you cannot buy grayed out.
So is this issue of mine perhaps a bug that was corrected by v2.14??
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No. I assure you that I (and others) were able to see them just fine prior to 2.14, and I have the saved games to prove it (in the Caelum SP game I'm playing, which I started under patch 2.12, I found Jades around turn 2-3). Patch 2.13 fixed a problem with Crystal Amazons not appearing as they should, but the Jades didn't have that problem AFAIK, as they aren't rare.
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September 17th, 2004, 12:08 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Routing bugs
As reported elsewhere, it really appears that something is broken with the routing code. As with others who have seen Air Queens not retreat when all the troops were dead, I've now seen several instances of the same behavior.
For instance, using Call of the Wild to attack a province containing nothing but 2 points of Arcoscephale PD, the wolves killed both of the troops. Not only did the PD commander not rout, as he should have, he _advanced_ to attack the wolves with no troops left.
If there had been an intentional change in the routing mechanism, presumably the patch change list would have mentioned it. Since it hasn't, it appears something unintentional has happened in 2.13 / 2.14 at least (hard to tell what Version is running on mosehansen right now).
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Wormwood and wine, and the bitter taste of ashes.
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September 17th, 2004, 01:43 PM
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Private
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Join Date: Feb 2004
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Re: Dominions II Bug Thread
Carrion Woods undead pretenders can be blessed, and not with unholy blessing but with generic blessing.
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September 17th, 2004, 01:51 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
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Re: Addn\'l notes
Regarding the underwater wolves, I don't recall them drowning, although by this point none of the underwater battles were particularly long.
I haven't tried other summoning items underwater. Would Lifelong Protection still summon imps, for instance?
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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September 17th, 2004, 02:01 PM
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Captain
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Join Date: Oct 2003
Location: Finland
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Re: Routing bugs
Quote:
Cainehill said:
For instance, using Call of the Wild to attack a province containing nothing but 2 points of Arcoscephale PD, the wolves killed both of the troops. Not only did the PD commander not rout, as he should have, he _advanced_ to attack the wolves with no troops left.
If there had been an intentional change in the routing mechanism, presumably the patch change list would have mentioned it. Since it hasn't, it appears something unintentional has happened in 2.13 / 2.14 at least (hard to tell what Version is running on mosehansen right now).
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That exact thing happened to me too under patch Version 2.12.
Wasn't it claimed somewhere sometime by someone (all lurk, no memorization makes info shabby) that if all the PD troops were killed in one round with no chance to fail morale roll the leader would stay and fight. Some talk about R'lyeh PD months ago I think...
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September 17th, 2004, 03:53 PM
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Sergeant
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Join Date: May 2004
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Re: Addn\'l notes
Quote:
Taqwus said:
Regarding the underwater wolves, I don't recall them drowning, although by this point none of the underwater battles were particularly long.
I haven't tried other summoning items underwater. Would Lifelong Protection still summon imps, for instance?
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Yes, but they can't fly underwater.
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September 17th, 2004, 03:56 PM
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Sergeant
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Join Date: May 2004
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Re: Dominions II Bug Thread
Quote:
mnoracle said:
Carrion Woods undead pretenders can be blessed, and not with unholy blessing but with generic blessing.
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Perhaps you gave your pretender a shroud of the battle saint.
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September 17th, 2004, 04:40 PM
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First Lieutenant
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Join Date: Mar 2004
Location: CA
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Re: Routing bugs
Quote:
Cainehill said:
As reported elsewhere, it really appears that something is broken with the routing code. As with others who have seen Air Queens not retreat when all the troops were dead, I've now seen several instances of the same behavior.
For instance, using Call of the Wild to attack a province containing nothing but 2 points of Arcoscephale PD, the wolves killed both of the troops. Not only did the PD commander not rout, as he should have, he _advanced_ to attack the wolves with no troops left.
If there had been an intentional change in the routing mechanism, presumably the patch change list would have mentioned it. Since it hasn't, it appears something unintentional has happened in 2.13 / 2.14 at least (hard to tell what Version is running on mosehansen right now).
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I have seen such things happens before, in 2.12 patch. Cohen's Archdevil in our Karan game for example didn't rout as well, after PD was killed. It was about a month ago.
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September 17th, 2004, 05:10 PM
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Private
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Join Date: Feb 2004
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Re: Dominions II Bug Thread
Yep, probably, I can't reproduce it any more
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September 17th, 2004, 10:31 PM
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First Lieutenant
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Join Date: Dec 2003
Location: Calgary, Canada
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Re: Routing bugs
Quote:
Stormbinder said:
Quote:
Cainehill said:
As reported elsewhere, it really appears that something is broken with the routing code. As with others who have seen Air Queens not retreat when all the troops were dead, I've now seen several instances of the same behavior.
For instance, using Call of the Wild to attack a province containing nothing but 2 points of Arcoscephale PD, the wolves killed both of the troops. Not only did the PD commander not rout, as he should have, he _advanced_ to attack the wolves with no troops left.
If there had been an intentional change in the routing mechanism, presumably the patch change list would have mentioned it. Since it hasn't, it appears something unintentional has happened in 2.13 / 2.14 at least (hard to tell what Version is running on mosehansen right now).
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I have seen such things happens before, in 2.12 patch. Cohen's Archdevil in our Karan game for example didn't rout as well, after PD was killed. It was about a month ago.
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I have seen this behaviour regularly (probably for half a year). My impression was when all squads (except guards) die or rout every commander makes a routing check to see if they keep fighting. Immortals in friendly dominion always pass the check and other commanders have only small chance to succeed.
The same applies when only commanders attack and one of them dies.
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