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  #71  
Old August 4th, 2009, 12:33 PM
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Jarkko Jarkko is offline
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Default Re: Forge of Godhood - full

Wohoo, Pangaea!

This will be my fourth game going on at the moment where I have Pangaea. If I didn't love Pans, I would be pissed off
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  #72  
Old August 4th, 2009, 01:03 PM

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Default Re: Forge of Godhood - full

Ctis - groan!
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  #73  
Old August 4th, 2009, 01:35 PM

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Default Re: Forge of Godhood - full

Oh man, I've got Man. This design is going to be hellish.
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  #74  
Old August 4th, 2009, 02:45 PM

Frozen Lama Frozen Lama is offline
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Default Re: Forge of Godhood - full

Lol!!! Machaka without fetishes. so much fun
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  #75  
Old August 4th, 2009, 02:54 PM
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Default Re: Forge of Godhood - full

lets see how ulm plays without troops
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  #76  
Old August 4th, 2009, 03:08 PM

Calahan Calahan is offline
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Default Re: Forge of Godhood - full

Wonder if anyone will be brave enough to not take an awake SC?

And remember folks, no magic levels higher than 8 on those Pretenders. Does anyone know if there's any way to check this before the game starts? (other than the obvious). Be a shame to have to re-start, or kick players out because they forgot about this rule during the design stage.
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  #77  
Old August 4th, 2009, 03:19 PM

LDiCesare LDiCesare is offline
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Default Re: Forge of Godhood - full

Atlantis I hate water nations.
Btw are the gem generating pretenders allowed? They would provide quite a big boost over the rest and there are many in CBM (and I can't pick one).
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  #78  
Old August 4th, 2009, 03:49 PM

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Default Re: Forge of Godhood - full

When are we slated to start? I'm travelling this weekend...
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  #79  
Old August 4th, 2009, 04:52 PM

quantum_mechani quantum_mechani is offline
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Default Re: Forge of Godhood - full

Quote:
Originally Posted by LDiCesare View Post
Atlantis I hate water nations.
Btw are the gem generating pretenders allowed? They would provide quite a big boost over the rest and there are many in CBM (and I can't pick one).
Yes, they are allowed (keeping in mind most of them are quite hard to SC without research).

Since there seems to be a lot of moaning over nation rolls I'm considering letting people trade picks if they want.

As for when to start, we could aim for next Monday.

EDIT: Game is officially up on llamserver (ForgeofGodhood).

Last edited by quantum_mechani; August 4th, 2009 at 05:08 PM..
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  #80  
Old August 4th, 2009, 05:22 PM

Calahan Calahan is offline
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Default Re: Forge of Godhood - full

Quote:
Originally Posted by quantum_mechani View Post
Since there seems to be a lot of moaning over nation rolls I'm considering letting people trade picks if they want.
I'd be against that personally. You have to play the cards you are dealt I reckon. And forcing players to learn to play new nations, and nations they might not like, are what make random nations games better than regular games IMO.

I also think it helps players become better overall by rounding their skills, instead of letting them focus on just a few tactics, and then always picking a nation that can pull off those tactics.
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