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April 4th, 2010, 10:44 PM
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Corporal
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Join Date: Apr 2009
Location: California
Posts: 176
Thanks: 71
Thanked 49 Times in 25 Posts
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Re: Nosophoros - The Vampire Lords
Heya Thilock. Just thought I'd note that your preview image appears to be the thumbnail only -- I was trying to find a preview image to put in my little archive of Dom3 mods and couldn't get it to come up full-sized. So, dinking with the URL, I found the real one, if you want to update it on the OP:
www.imageviper.com/displayimage/146634/0/Nosophoros.jpg
(The one you have up is image # 146633. I just tried incrementing it up by one and lucked out. Apparently, the following filename doesn't matter to this image host as long as it's present in the URL. Also, as a side note, your other in-game screenshots suffer from the same problem, but I didn't hunt down the full-size images as they were available on your wiki page.)
Cheers, and I look forward to trying it out when I get the chance.
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April 9th, 2010, 02:33 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Nosophoros - The Vampire Lords
I noticed something strange when playing this mod. So, I took a w9 bless for the black rose order and setup 2 armies for expansion. The first is commanded by a prophetized black rose lord + 15 black rose guards + 30 children of the night. The second is commanded by a dark mystic and a skeleton commander and consists of 15 black rose guards and a few skeleton guards.
Now lo and behold the first army does alright expanding, however the 2nd army also gets free soulless every time the battle ends (supposedly from the vampiric great sword fatalities). Is that a bug, a mod conflict or WAD?- If WAD why only in 2nd army?
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May 6th, 2010, 03:57 AM
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Second Lieutenant
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Join Date: Jan 2010
Location: Hawaii
Posts: 434
Thanks: 126
Thanked 4 Times in 3 Posts
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Re: Nosophoros - The Vampire Lords
Ok, I tried it.
Expressions:
0. Perfect graphics, content, etc.. looks like A LOT of time and passion was invested. Thanks.
1. I expected more from ancient vampire lord - as a mage he just repeats regular dark summoners, as a thug he has too mall amount of HP. I'm not sure I would research Blood 9 to get him.
2. all national summons are not so powerful as expected... standard vampire commander is better then in this race. That's strange.
3. Black rose lord..perfect idea. But it took all provinces on it's way...I can imagine how he works with soul vortex..i don't know if yuo can do it in all castles, but if yes - it's overkill.
4. dark summoners.. not sacred, so expensive in support.
5. Mystics.. why 110 gold? Should be 80 or even 60.Nobody really needs their priest 1 level which makes him more expensive probably.
6. shadow dragon is way overpowered. He killed all armies he has met, without any casting. With soul vortex would be unstoppable.
5. The chosen one.. his awe will not work against most units he will meet at the stage of the game he was summoned.AWE is cool for expansion. Later he is just ok, compare it with Kailasa sacreds. He will be killed immidiately even in melee. Not mentioning arrows.And he has very strange paths.
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May 31st, 2010, 12:05 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
Thanks: 23
Thanked 28 Times in 16 Posts
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Re: Nosophoros - The Vampire Lords
Thanks for the input.
@Globu
I'll fix this.
@Wraithlord
It's a ingame bug in Dominions 3. The soulless should die.
@militarist
A completely balance is nearly impossible. Some people think the the units are underpowered and others overpowered - it depends how your playstyle is I guess.
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February 26th, 2012, 01:58 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
Thanks: 23
Thanked 28 Times in 16 Posts
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Re: Nosophoros - The Vampire Lords
Version 1.02 is released!!!
--- NEW ---
• Tested with Dominions 3 version 3.27
• The Manual redone.
• Chart of Units
• New Gui (Grey Gui), replaces the old Nosophoros gui.
--- Changes ---
• Mystic: gold cost reduced from 110 to 90
• Dark Mystic: gold costed reduced from 220 to 200
• Ancient Vampire Lord: HP increased 22 to 28
• Ancient Vampire Lord: Death Magic increased from 4 to 5
• Ancient Vampire Lord: Regeration increased from 10 to 20
• The Choosen One: New ability; Ethereal
• Dark Summoner: gold cost increased from 425 to 430
• Dark Summoner: Resources increased from 5 to 8
• Dark Summoner: Strength increased from 12 to 14
• Dark Summoner: Attack increased from 10 to 12
• Dark Summoner: Defense increased from 8 to 12
• Banner changed.
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February 26th, 2012, 10:37 AM
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Second Lieutenant
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Join Date: Dec 2011
Posts: 510
Thanks: 2
Thanked 9 Times in 9 Posts
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Re: Nosophoros - The Vampire Lords
Thanks, I look forward to giving this a bash.
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March 1st, 2012, 03:09 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Nosophoros - The Vampire Lords
I've got just nosophoros and CBM running right now, and pureblood vampire summons are armed with just fists. This seems to be very wrong according to the .dm file. What are they supposed to have for weapons?
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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March 2nd, 2012, 12:37 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
Thanks: 23
Thanked 28 Times in 16 Posts
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Re: Nosophoros - The Vampire Lords
Quote:
Originally Posted by rdonj
I've got just nosophoros and CBM running right now, and pureblood vampire summons are armed with just fists. This seems to be very wrong according to the .dm file. What are they supposed to have for weapons?
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The vampireblood uses "Vamperic Sword" (607) and "drain" (63).
http://dom3.servegame.com/wiki/Nosop...eblood_Vampire
You may run into some oddness as nosophoros and CBM is not compatible. Well you could try enable CBM first and then Nosophoros afterwards and see if it helps.
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March 2nd, 2012, 03:20 AM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Nosophoros - The Vampire Lords
Ah yes, that would explain things :P
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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March 2nd, 2012, 03:35 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
Thanks: 23
Thanked 28 Times in 16 Posts
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Re: Nosophoros - The Vampire Lords
Quote:
Originally Posted by rdonj
Ah yes, that would explain things :P
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I have thought making a CBM friendly version, but it requires a lot of work to get them fit together.
But if people reporting back where they find oddness and strange things, the easier it would be making the compatible version of Nosophoros.
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