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June 9th, 2006, 09:39 PM
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Second Lieutenant
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Join Date: Feb 2003
Posts: 470
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
I just don't get whats so freaking complicated about the concept of time stopping, you issuing orders, hitting the "unpause" or End turn button or whatever it will be called and watch your ships do what you just ordered, then time stops again and you have as much time as you want to consider your next moves and issue them..... Also who plays tactical mode unless you're in a hotseat scenario... the last time I played tactical mode was in SE3, when the strategic came along I never had to move and issue firing orders to a fleet of 200 ships individually again....
Ever play birth of the federation? I immagine something like that but with much much more detail. In BotF at the beginning of each turn you pick comands for your ships depending on what the are and then hit end turn and they do it in real time.
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June 10th, 2006, 05:01 AM
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Captain
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Join Date: Apr 2004
Location: Texas
Posts: 962
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
Ill be happy if the SE3 convention of ordering, paying for the ship, and then having it sit next to the planet while all of the components are being constructed on.
That way said ships can be attacked, possibly move, or fight back, depending on components successfully installed.
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June 11th, 2006, 10:19 PM
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Sergeant
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Join Date: Mar 2006
Location: NS, Canada
Posts: 300
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
This probably falls more into the category of wishlist item, but I'd really like to see an option to have the system-view in SE4 style. I wouldn't even mind a galciv type view, but I really don't like the starfury type view.
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June 12th, 2006, 01:41 AM
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Sergeant
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Join Date: Sep 2001
Location: Oklahoma, USA
Posts: 216
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
Quote:
Black_Knyght said:
While AT is certainly the best, he isn't the only DoGA user around. I've noticed that there are a lot of other sets with DoGA. I even have a few sets I've made and won't be able to translate over.
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If you have not seen these links, they might help to show how DoGA and Metasequoia can be used together to make 3d meshes for games like Star Fury and SEV.
http://www.virmin.com/doga/design_1.htm
http://www.virmin.com/doga/design_2.htm
http://www.virmin.com/doga/design_3.htm
With a little practice, it becomes a failr simple operation.
--
TAZ
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June 12th, 2006, 02:16 AM
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National Security Advisor
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Join Date: Nov 2000
Posts: 5,085
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
Simple yes. Speedy..not really. DOGA meshes tend to have absolutely ridiclous polygon counts. That's fine for a render, but it'll turn any real-time display into mush.
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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June 12th, 2006, 09:14 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
Starshadow:
There is a top-down view for SE:V that's like SE:IV. I use it myself most of the time.
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June 12th, 2006, 11:47 AM
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Second Lieutenant
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Join Date: Nov 2003
Posts: 482
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
One of the things I've always appreciated about SEIV is that it doesn't sacrifice game-play to graphics. I can't argue with fancier graphics so long as that doesn't happen, and I don't need to replace hardware.
I'm happy with the idea that so much will cease to ride upon who gets the first shot, and something that sounds a bit closer to SEIII style building queues is welcome as well.
__________________
The great tragedy of science...the slaying of a beautiful hypothesis by an ugly fact. (T. H. Huxley)
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June 12th, 2006, 12:25 PM
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First Lieutenant
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Join Date: Jan 2005
Posts: 689
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
I think that's the most important question regarding graphics, though. Is there no negative effects on gameplay at all, concerning the new graphics?
One thing I was wondering about: Will the maximum amount of ships -limit in a single battle decrease?
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June 12th, 2006, 12:56 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
I think it was mentioned that more ships will effect things because of frame rates. The more ships you have, especially ones with higher polygon counts, the more the frame rate will be affected.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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June 12th, 2006, 01:01 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
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Thanked 14 Times in 12 Posts
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
The amount of ships in a battle is not limited, but with more ships there will be a slow down due to the large amount of objects on screen to render. However, this is not much different than if you were doing tactical combat with large numbers of ships in SE:IV with movement/weapon animation on.
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