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August 3rd, 2004, 01:57 AM
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Lieutenant General
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Re: Dominions II Bug Thread
It'd be kinda nice if the broken hot keys were to be fixed.
For example - 'H' is supposed to be the hotkey for Heal (on Arco priestesses, etc), but doesn't work.
Similarly, clicking on one unit in the Army Setup screen and then typing 'e' is supposed to select troops with 1 or more experience stars (like typing 'w' selects wounded).
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August 3rd, 2004, 03:01 PM
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Lieutenant General
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Re: Dominions II Bug Thread
Quote:
Originally posted by Agrajag:
2. Provinces with gold getting sites have a bugged income, I currently have a province like that in a certain game with population 20 and ~80 income from taxes at 200 (+ ~70 gold from the mines).
Both on 2.12...
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That one isn't a bug - the income from mines is independent from population, but is affected by unrest and tax settings. Even with 0 population, you can get 10, 20, 40 gold from a mine if you have 0 unrest and 100 taxes - 200 taxes jacks that up, but causes unrest (even, I think, in non-existent populations) and thus eventually reduces the income. Solution? Taxes 200%, and patrol with free undead, as it's hard to kill population when population isn't there.
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Wormwood and wine, and the bitter taste of ashes.
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August 3rd, 2004, 05:03 PM
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Lieutenant Colonel
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Re: Dominions II Bug Thread
Quote:
Originally posted by Cainehill:
quote: Originally posted by Agrajag:
2. Provinces with gold getting sites have a bugged income, I currently have a province like that in a certain game with population 20 and ~80 income from taxes at 200 (+ ~70 gold from the mines).
Both on 2.12...
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That one isn't a bug - the income from mines is independent from population, but is affected by unrest and tax settings. Even with 0 population, you can get 10, 20, 40 gold from a mine if you have 0 unrest and 100 taxes - 200 taxes jacks that up, but causes unrest (even, I think, in non-existent populations) and thus eventually reduces the income. Solution? Taxes 200%, and patrol with free undead, as it's hard to kill population when population isn't there. Well...
Then how come NOW all my gold provinces (some with 200 taxation and patrols and some without and with 100 taxation) give almost no gold (I have ~10 different mines from different types and currently my total income is ~25) it might have to do with 0 population in some of them (even though one of the populated ones still has no income :/)
Devs, any remarks?
ALSO, what about the other "bugs"?
EDIT: WTF are "procinvces"? =P
[ August 03, 2004, 16:26: Message edited by: Agrajag ]
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August 3rd, 2004, 07:47 PM
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Re: Dominions II Bug Thread
I'm not getting blood slaves. I get a message saying something like 'x suitable girls found', but when I check the gem pool, it always shows 0 blood slaves. Latest patch.
Is anyone else seeing this?
As an aside, in 40 game sessions, no crashes or glitches until I lost the use of the mouse buttons Last night. Pointer worked, buttons just stopped working. It was on a screen change to check mercenary availability.
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August 3rd, 2004, 08:12 PM
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Corporal
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Re: Dominions II Bug Thread
Quote:
Originally posted by Snarker:
I'm not getting blood slaves. I get a message saying something like 'x suitable girls found', but when I check the gem pool, it always shows 0 blood slaves. Latest patch.
Is anyone else seeing this?
As an aside, in 40 game sessions, no crashes or glitches until I lost the use of the mouse buttons Last night. Pointer worked, buttons just stopped working. It was on a screen change to check mercenary availability.
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Right click on your your successfull blood hunter hunter. Are the slaves in his gembox? Are you hunting in a province with a lab? Just highlight your hunters and press Z. Otherwise pass the coffle to a scout and have him take it to a lab.
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August 3rd, 2004, 08:14 PM
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Lieutenant General
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Re: Dominions II Bug Thread
Quote:
Originally posted by Agrajag:
quote: Originally posted by Cainehill:
quote: Originally posted by Agrajag:
2. Provinces with gold getting sites have a bugged income, I currently have a province like that in a certain game with population 20 and ~80 income from taxes at 200 (+ ~70 gold from the mines).
Both on 2.12...
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That one isn't a bug - the income from mines is independent from population, but is affected by unrest and tax settings. Even with 0 population, you can get 10, 20, 40 gold from a mine if you have 0 unrest and 100 taxes - 200 taxes jacks that up, but causes unrest (even, I think, in non-existent populations) and thus eventually reduces the income. Solution? Taxes 200%, and patrol with free undead, as it's hard to kill population when population isn't there. Well...
Then how come NOW all my gold provinces (some with 200 taxation and patrols and some without and with 100 taxation) give almost no gold (I have ~10 different mines from different types and currently my total income is ~25) it might have to do with 0 population in some of them (even though one of the populated ones still has no income :/)
Devs, any remarks?
ALSO, what about the other "bugs"?
EDIT: WTF are "procinvces"? =P You basically answered the question yourself. If you don't have any population in province you don't get any gold.
Quote:
Originally posted by Snarker:
I'm not getting blood slaves. I get a message saying something like 'x suitable girls found', but when I check the gem pool, it always shows 0 blood slaves. Latest patch.
Is anyone else seeing this?
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When blood hunters find some blood slaves they appear in their personal possession, not in gem pool. You need to pool blood slaves from them after they find blood slaves. You can do it fast from gem pool screen.
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August 3rd, 2004, 08:30 PM
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Private
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Re: Dominions II Bug Thread
Quote:
Originally posted by Daynarr:
quote: Originally posted by Snarker:
I'm not getting blood slaves. I get a message saying something like 'x suitable girls found', but when I check the gem pool, it always shows 0 blood slaves. Latest patch.
Is anyone else seeing this?
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When blood hunters find some blood slaves they appear in their personal possession, not in gem pool. You need to pool blood slaves from them after they find blood slaves. You can do it fast from gem pool screen. Thanks much! Never thought of looking there.
[ August 03, 2004, 19:31: Message edited by: Snarker ]
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August 4th, 2004, 01:58 AM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
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Re: Dominions II Bug Thread
I was just wondering if the following bugs are known (and I don't really feel like searching through the whole thread):
1. The Wight reanimation for a prophetized Arch Bishop in the AE and SG Ermors (havent checked default) actually reanimate Lictors, this is either a typo or a bug...
2. Provinces with gold getting sites have a bugged income, I currently have a province like that in a certain game with population 20 and ~80 income from taxes at 200 (+ ~70 gold from the mines).
Both on 2.12...
EDIT:
3. Atlantian scouts have no description.
4. (just wondering if this is a typo) - AE summons (Arch Bishop, Dusk Elder...) come from "Eldregate", just wondering if thats supposed to be "Eldergate"...
[ August 03, 2004, 13:18: Message edited by: Agrajag ]
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August 4th, 2004, 09:04 AM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
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Re: Dominions II Bug Thread
Quote:
Originally posted by Daynarr:
quote: Originally posted by Agrajag:
quote: Originally posted by Cainehill:
quote: Originally posted by Agrajag:
2. Provinces with gold getting sites have a bugged income, I currently have a province like that in a certain game with population 20 and ~80 income from taxes at 200 (+ ~70 gold from the mines).
Both on 2.12...
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That one isn't a bug - the income from mines is independent from population, but is affected by unrest and tax settings. Even with 0 population, you can get 10, 20, 40 gold from a mine if you have 0 unrest and 100 taxes - 200 taxes jacks that up, but causes unrest (even, I think, in non-existent populations) and thus eventually reduces the income. Solution? Taxes 200%, and patrol with free undead, as it's hard to kill population when population isn't there. Well...
Then how come NOW all my gold provinces (some with 200 taxation and patrols and some without and with 100 taxation) give almost no gold (I have ~10 different mines from different types and currently my total income is ~25) it might have to do with 0 population in some of them (even though one of the populated ones still has no income :/)
Devs, any remarks?
ALSO, what about the other "bugs"?
EDIT: WTF are "procinvces"? =P You basically answered the question yourself. If you don't have any population in province you don't get any gold.
Only those are mines, which are supposed to be independent from the population...
And the ones with population weren't getting any gold either...
Anyway, it solved itself out somehow =O
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August 5th, 2004, 01:00 AM
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Sergeant
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Join Date: May 2004
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Re: Dominions II Bug Thread
Quote:
Originally posted by Snarker:
As an aside, in 40 game sessions, no crashes or glitches until I lost the use of the mouse buttons Last night. Pointer worked, buttons just stopped working. It was on a screen change to check mercenary availability.
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When you alt-tab and back the actual position of the buttons is beneath where you see the button. Press alt-enter twice to fix this glitch.
Also I remember that a gold mine supposed to give 30 gold gives 16 gold with 100% taxes and 32 with 200%.
[ August 04, 2004, 12:01: Message edited by: Molog ]
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