.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #61  
Old December 8th, 2014, 01:03 PM
SaS TrooP's Avatar

SaS TrooP SaS TrooP is offline
Second Lieutenant
 
Join Date: Nov 2010
Location: Cracow, Poland
Posts: 415
Thanks: 24
Thanked 293 Times in 117 Posts
SaS TrooP is on a distinguished road
Default Re: Campaign Scenario Setup Help - France

It is done.
I succeeded in securing both gaps again, but I took heavy losses in the process of fighting. Yet, the Italians succeeded in making a single gap to the very top. I though have engineers nearby, maybe they will be able to reinstall the minefield, at least partially?
I am still calling in for additional ammunition supplies before Germans will come in.
Attached Files
File Type: 7z Frenchmen.7z (87.3 KB, 100 views)
Reply With Quote
  #62  
Old December 8th, 2014, 05:15 PM

Ts4EVER Ts4EVER is online now
First Lieutenant
 
Join Date: Aug 2008
Posts: 681
Thanks: 91
Thanked 250 Times in 132 Posts
Ts4EVER is on a distinguished road
Default Re: Campaign Scenario Setup Help - France

And on we go.

Quote:
Sadly, we have no more reserves. Ammunition supply is scarce in general, since the overall situation is more than fluid. While we are holding our position steadfastly, the Germans and British are engaged in a whirling tank battle to our north. It is too early to tell who will end up the victor, but it seems Rommel might have overstretched this time.

The Italians are still desperately trying to break through. Over night they cleared another gap in our minefields: Let's see what they do with this opportunity. Command has sent some ammo trucks from the central depot, they should arrive shortly. Just make sure they don't get destroyed. The Royal Air force is very active today, so we might get some air support as well. Bad news about the fuel: We are starting to run out, so for now, it is rationed.

- Deploy your forces as before
- Due to the fuel rationing, you may not move your tanks
- Hold your positions
Attached Files
File Type: zip France.zip (92.3 KB, 103 views)
Reply With Quote
  #63  
Old January 9th, 2015, 08:56 PM

Ts4EVER Ts4EVER is online now
First Lieutenant
 
Join Date: Aug 2008
Posts: 681
Thanks: 91
Thanked 250 Times in 132 Posts
Ts4EVER is on a distinguished road
Default Re: Campaign Scenario Setup Help - France

Still no time?
Reply With Quote
  #64  
Old January 11th, 2015, 09:42 PM
SaS TrooP's Avatar

SaS TrooP SaS TrooP is offline
Second Lieutenant
 
Join Date: Nov 2010
Location: Cracow, Poland
Posts: 415
Thanks: 24
Thanked 293 Times in 117 Posts
SaS TrooP is on a distinguished road
Default Re: Campaign Scenario Setup Help - France

Turn 22 out of 33, do not worry :P
Christmas and all that stuff happened. You seem to be enjoying that a lot, dont you?
Reply With Quote
  #65  
Old January 11th, 2015, 09:43 PM

Ts4EVER Ts4EVER is online now
First Lieutenant
 
Join Date: Aug 2008
Posts: 681
Thanks: 91
Thanked 250 Times in 132 Posts
Ts4EVER is on a distinguished road
Default Re: Campaign Scenario Setup Help - France

Of course. But don't worry about it, just thought I'd ask.
Reply With Quote
  #66  
Old January 19th, 2015, 01:42 PM
SaS TrooP's Avatar

SaS TrooP SaS TrooP is offline
Second Lieutenant
 
Join Date: Nov 2010
Location: Cracow, Poland
Posts: 415
Thanks: 24
Thanked 293 Times in 117 Posts
SaS TrooP is on a distinguished road
Default Re: Campaign Scenario Setup Help - France

Gotta issue recently, may slow me down. My new graphic card doesnt like my monitor (and probable cable), SP games look unbearable. I will report back when I will solve this issue.
Reply With Quote
  #67  
Old January 23rd, 2015, 11:38 PM
SaS TrooP's Avatar

SaS TrooP SaS TrooP is offline
Second Lieutenant
 
Join Date: Nov 2010
Location: Cracow, Poland
Posts: 415
Thanks: 24
Thanked 293 Times in 117 Posts
SaS TrooP is on a distinguished road
Default Re: Campaign Scenario Setup Help - France

Game still looks awful, but I was capable to finish the battle. Finally made a decisive will. Italians took first trench line for a brief moment, but counterattack fought them off, not with heavy losses on my side though.
I actually wonder if those CCNN Engineers are not bugged or something, because their kill rate is several times higher than those of Bersaglieris. They wiped me a squad (full squad) in one single turn, entrenched, firing back...

I did not move my tanks throughout entire battle.
Again, requesting more ammo if possible. Also, assuming night will be rather OK, I want to do my best to collect weapons and ammo. I have killed about 3 MG sections close to my trenches, maybe this will give me some good.
Attached Files
File Type: 7z Frenchmen.7z (101.1 KB, 92 views)
Reply With Quote
  #68  
Old January 24th, 2015, 01:16 PM

Ts4EVER Ts4EVER is online now
First Lieutenant
 
Join Date: Aug 2008
Posts: 681
Thanks: 91
Thanked 250 Times in 132 Posts
Ts4EVER is on a distinguished road
Default Re: Campaign Scenario Setup Help - France

Dunno about the Italian unit, I did not change anything about them IIRC. I did not use them this time to be safe.

About ammo: aren't your units automatically resupplied between turns?

Quote:
We are getting contradictory messages from higher command. They tell us the battle is won, that Rommel is caught in a pocket, only to change their mind an hour later... Now we are supposed to prepare for a general retreat.

But before we can do that, there is a last assault to beat back. Yesterday the Italians broke through our minefields. While we were able to throw them out of our trenches, they control the outer defenses in the north now, making it impossible to close these gaps properly. Command is also concerned about us just getting bypassed, but it appears they want to try one last time. The first howitzer rounds are already landing between the foxholes. Whatever the day may bring, our defense here at Bir Hacheim will be the stuff of legends in the future.

- Deploy your units as before
- Hold your positions
- All fuel will be needed for the retreat, so don't move your tanks
Attached Files
File Type: rar France.rar (98.7 KB, 87 views)
Reply With Quote
  #69  
Old February 20th, 2015, 12:33 PM
SaS TrooP's Avatar

SaS TrooP SaS TrooP is offline
Second Lieutenant
 
Join Date: Nov 2010
Location: Cracow, Poland
Posts: 415
Thanks: 24
Thanked 293 Times in 117 Posts
SaS TrooP is on a distinguished road
Default Re: Campaign Scenario Setup Help - France

Allright, finished this fight. It was tough. I expected Germans to move in historically from the south, thus 3 Cie was tasked holding this sector with 2 out of 4 47mm guns since beginning.
But somehow, they Nazis managed to push through. Position was overrun, 3 Cie took heavy but yet acceptable losses. Infantry covering German tanks was decimated and many tanks knocked out. At the end of scenario 3 German tanks are still pushing and are close to death zone (they will stand no chance) and 3 remain in southern defence sector. Around them I have about 100 men ready to finish them in close quarters, but I run out of time.
North was repulsed with relatively low casualties.
Many good veterans died this fight. This includes AT gun crew with 97EXP and tank crew with 98/95 EXP/MOR. I am not pleased with efficiency of my AT measures, PzIIIJ seems to be effectively protected even from 47mm!
Question is who - according to you - controls southern sector. I say 3 tanks would probably withdraw seeing infantry crawling around them. But its up to you with it.
Attached Files
File Type: 7z frenchmen.7z (98.1 KB, 85 views)
Reply With Quote
  #70  
Old February 20th, 2015, 03:48 PM

Ts4EVER Ts4EVER is online now
First Lieutenant
 
Join Date: Aug 2008
Posts: 681
Thanks: 91
Thanked 250 Times in 132 Posts
Ts4EVER is on a distinguished road
Default Re: Campaign Scenario Setup Help - France

I'd say considering the amount of infantry still left in the southern trenches they haven't secured it and you can savely withdraw. Question is: What do we do next? El Alamein I guess? Thing is, desert battles imo get old pretty fast, especially if you got an infantry heavy force like you do.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:49 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.