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  #61  
Old November 7th, 2010, 01:32 AM

Finalgenesis Finalgenesis is offline
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Default Re: Silicon Wolves, GAME ON! (again) See OP for additional details

We now need only N gems (desperately so), and are offering a hammer at 14N, or 2 hammers at 25N
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  #62  
Old November 7th, 2010, 02:25 AM

CthulhuDreams CthulhuDreams is offline
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Default Re: Silicon Wolves, GAME ON! (again) See OP for additional details

I just backstabbed someone through a NAP.

Rest assured that they had it coming, or they only had a land border with me so I figured I may as well start the party before the inevitable counters were researched.

Sorry dude, but thems the breaks in the big city.
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  #63  
Old November 7th, 2010, 03:09 AM

Tryfan Tryfan is offline
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Default Re: Silicon Wolves, GAME ON! (again) See OP for additional details

Let it be known that Hinnom has wilfully and irrevocably broken a NAP 3 this turn, with no excuses but greed. Certainly there was no "they had it coming" beyond choosing a target to betray.

Any agreement with them should be treated as non-existent as no agreement can be binding with someone who cannot and does not abide by them himself.

Furthermore, as this is Hinnom, without a doubt one of the top two most powerful nations in a magic weak EA game, it is in the best interests of every nation on his borders to stop him now. Should he gain control of the NE corner of the map, where his betrayal happened, none of you will ever stop him and he will roll the map fully secure on three sides.

This is your one and only chance. Join with Caelum now to break the oathbreakers lest you be the next target of betrayal, and rest assured they will be much stronger than you will be when the time comes. Don't cower in the corner waiting for your turn to fry. He is distracted north. You will not get a better time.

Anyone who does will be handsomely rewarded. If you don't, after I am gone, I will remind you of your opportunity lost when the giants come marching to YOUR gates...

Anyone willing to coordinate feel free to PM me.
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  #64  
Old November 7th, 2010, 05:20 AM

Finalgenesis Finalgenesis is offline
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Default Re: Silicon Wolves, GAME ON! (again) See OP for additional details

Deja vu
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  #65  
Old November 7th, 2010, 03:51 PM

Finalgenesis Finalgenesis is offline
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Default Re: Silicon Wolves, GAME ON! (again) See OP for additional details

We have some need of astral pearls (though nature much more so).
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  #66  
Old November 8th, 2010, 07:22 PM

Hylobius Hylobius is offline
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Default Re: Silicon Wolves, GAME ON! (again) See OP for additional details

Quote:
Originally Posted by CthulhuDreams View Post
I just backstabbed someone through a NAP.
I'm glad that you don't see any need to honor NAPs; otherwise I'd feel just awful about this.
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  #67  
Old November 9th, 2010, 04:41 AM

CthulhuDreams CthulhuDreams is offline
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Default Re: Silicon Wolves, GAME ON! (again) See OP for additional details

It gets the blood flowing.
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  #68  
Old November 10th, 2010, 09:47 AM

Kobal2 Kobal2 is offline
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Default Re: Silicon Wolves, GAME ON! (again) See OP for additional details

A friendly note to our dear brothers of Hinnom : those big bad Rephaites of yours might rock Caelum's world, but as you may have noticed they're not much of a threat to a people who's got true Warrior Spirit.

And a truckload of sacred giants of their own. But really, it's more about the spirit thing.
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Blame it on me - I'm the French.
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  #69  
Old November 10th, 2010, 12:45 PM

Tryfan Tryfan is offline
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Default Re: Silicon Wolves, GAME ON! (again) See OP for additional details

Hey we have warrior spirit! Only 95% of my troops ran away, instead of the usual 100%.
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  #70  
Old November 11th, 2010, 04:44 AM

Tryfan Tryfan is offline
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Default Re: Silicon Wolves, GAME ON! (again) See OP for additional details

First global comes out. How can the mother tree be underwater!
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