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January 18th, 2010, 02:23 PM
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Shrapnel Fanatic
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Re: Dom III sitll gets some parental attention
Quote:
Originally Posted by Sombre
Quote:
Originally Posted by Gandalf Parker
The initial image I had was the problem of having blood commanders in a province that didnt have blood slaves for personal use. Collection was all or nothing. Keeping just some on the commanders was quite abit of micromanagement.
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You think assigning slaves to hunters in the very rare cases where you would actually want hunters to cast blood spells against raiders would be more micro than the current system of a bajillion clicks using scouts to ferry?
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I just didnt realize anyone was doing that. The nations I play with tend to use blood as a secondary. I guess with nations that rely primarily on blood such extensive hunting in every province would logical.
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Labs where you blood hunt is fine if you're willing to have a huge in game disadvantage to avoid micro. I personally don't think mindless micro should be of such benefit in the game. It's not really an issue in SP though, where the lab in every hunting province idea is reasonable.
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Exactly. In my games labs tend to popup on their own often enough. Such provinces often have no other feature going for them so turning them into blood slave factories makes sense. But small maps with many players would make gathering a bigger rush-item I guess.
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January 18th, 2010, 02:56 PM
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Second Lieutenant
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Re: Dom III sitll gets some parental attention
[quote=Sombre;726889]
Quote:
Originally Posted by Bananadine
I guess that's one way to put it, another would be:
"Sombre would like hunted blood slaves to be treated like gem income from sites"
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I agree with this as well.
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January 19th, 2010, 06:49 AM
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First Lieutenant
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Re: Dom III sitll gets some parental attention
Don't see any problem with current blood hunt system, since ferrying slaves from 20+ hunting provs takes about 1/10 of the time needed to think what to actually do in current turn and these 2 tasks can be accomplished simultaneously.
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January 19th, 2010, 08:22 AM
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Re: Dom III sitll gets some parental attention
Well, as an addicted blood-magic user I can only agree with Sombre. This is the *only* boring thing about late game in most of my games.
Additionnally, I often play at night when I can't find sleep after nursing the babies...and I can't count how many times I got a yelling "Stop those ******-****ing clicks please" or the like from my wife sleeping close by.
Not so surprisingly, it seems to happen a lot less when I play a non-blood nation...
Devs, please save my marriage! 
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January 19th, 2010, 09:39 AM
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Re: Dom III sitll gets some parental attention
Quote:
Originally Posted by Dimaz
Don't see any problem with current blood hunt system, since ferrying slaves from 20+ hunting provs takes about 1/10 of the time needed to think what to actually do in current turn and these 2 tasks can be accomplished simultaneously.
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You can always think about something else while doing boring RSI inducing tasks. That doesn't excuse them.
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January 19th, 2010, 10:32 AM
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Re: Dom III sitll gets some parental attention
Quote:
Originally Posted by Kheldron
Well, as an addicted blood-magic user I can only agree with Sombre. This is the *only* boring thing about late game in most of my games.
Additionnally, I often play at night when I can't find sleep after nursing the babies...and I can't count how many times I got a yelling "Stop those ******-****ing clicks please" or the like from my wife sleeping close by.
Not so surprisingly, it seems to happen a lot less when I play a non-blood nation...
Devs, please save my marriage! 
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The devs did add a click volume control switch for just that reason.
Whatever you hit to get into Dom3, you can add the volume switch to.
Mention what OS you have and someone can get more specific on how to do that.
And there are some player created files which will tone down some of the more obnoxious sounds such as screams and elephants.
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January 19th, 2010, 10:39 AM
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General
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Re: Dom III sitll gets some parental attention
I tried turning down teh click volume to -6, but my mouse still clicks. Stoopid bugs.  Maybe it is my mouse brand: some sort of "Logicool". So I cut a hole in a wool sock and use that as my mouse silencer cover. It's a bit quieter, but I just wish they'd fix teh bug so my hand doesn't get so sweaty inside my wool sock mouse silencer.
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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January 19th, 2010, 12:16 PM
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Shrapnel Fanatic
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Re: Dom III sitll gets some parental attention
negative 6? Did you try 0 or 1? I have mine set to 10.
--clickvol 10
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January 19th, 2010, 12:49 PM
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Re: Dom III sitll gets some parental attention
Also, what gauge of cotton was the sock?
I use a sports/heavy myself.
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January 19th, 2010, 03:02 PM
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Colonel
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Re: Dom III sitll gets some parental attention
In my experience, a starving cat is the best solution for a squeaky mouse.
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