|
|
|
|
|
February 9th, 2010, 01:54 PM
|
BANNED USER
|
|
Join Date: Jan 2009
Location: a small farm
Posts: 340
Thanks: 73
Thanked 103 Times in 42 Posts
|
|
Re: The Mod Compatibility Index
Quote:
Originally Posted by BigDaddy
If many mods go mainstream of common, it might be the conflicts become more common, then slots might make more sense, or, it would be that a mod file simply be created for each MP game that contains desired mods... probably named after the game.
|
I only really understand the part after the commas. Yes, the mod in this game is like that.
|
February 9th, 2010, 06:42 PM
|
|
Major General
|
|
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
|
|
Re: The Mod Compatibility Index
In fact, it has been the norm in the mod-heavy games I've been in.
pyg, is there any chance you could produce a modified version of your script that simply did renumbering on single mods?
|
February 10th, 2010, 07:56 AM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: The Mod Compatibility Index
That would be useful - allowing modders to move their mod into a set range of numbers without all the hassle of doing it by hand.
|
February 15th, 2010, 11:54 AM
|
|
Major General
|
|
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
|
|
Re: The Mod Compatibility Index
Periodic update time!
A bunch of nations have been updated, and a couple of new ones (things like Bretonnia, Wood Elves, Discworld) added. Version numbers are scattered around liberally on the spreadsheets, so if anyone spots that I've missed anything please comment.
|
The Following User Says Thank You to Gregstrom For This Useful Post:
|
|
February 16th, 2010, 03:11 AM
|
|
Second Lieutenant
|
|
Join Date: Jul 2007
Location: country of stinky fromages
Posts: 564
Thanks: 29
Thanked 15 Times in 13 Posts
|
|
Re: The Mod Compatibility Index
This is maybe the most usefull mod tool ever created by man, archon, and devils. tons of thanks !
__________________
10 times more numerous, by nigth and backstabbing.
Senior member of the GLIN !
|
February 16th, 2010, 03:34 AM
|
|
Major General
|
|
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
|
|
Re: The Mod Compatibility Index
I'm glad it's appreciated
|
February 16th, 2010, 10:50 AM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: The Mod Compatibility Index
Yarp, I have found it useful, though I have my own spreadsheet of my own mod ids (and CBM and burns mods and tomb kings) because that's what I worry about when I ID up!
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|