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  #61  
Old October 13th, 2008, 10:37 AM

okiN okiN is offline
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Default Re: Threelake Throwdown (Mod nation game)

Things are starting to heat up!
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  #62  
Old October 13th, 2008, 05:22 PM

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Default Re: Threelake Throwdown (Mod nation game)

All hail the Order of the Eagle! Foremost of the Knightly Orders of Polod, the Eagles have declared no monster shall slither, grow, stomp or prowl in the lands of their people! All loyal godfearing serfs will gladly contribute additional taxes to the Order and celebrate their passing upon pain of execution!
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  #63  
Old October 13th, 2008, 07:21 PM

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Default Re: Threelake Throwdown (Mod nation game)

Can we skitter? What's the Order's stance on skittering?
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  #64  
Old October 23rd, 2008, 12:25 PM

llamabeast llamabeast is offline
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Default Re: Threelake Throwdown (Mod nation game)

I'm just going away for two days, getting back at Saturday lunchtime. Could you add maybe 12 hours on to the turn timer please lch?
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  #65  
Old October 27th, 2008, 02:48 PM

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Default Re: Threelake Throwdown (Mod nation game)

Heh, Wailing Winds made my reverse communion communion master run away rather than cast Power of the Spheres.

Next time, Tomb Kings, next time...
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  #66  
Old October 27th, 2008, 03:28 PM

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Default Re: Threelake Throwdown (Mod nation game)

The glorious nation of Polod wishes it to be known that they now seek air gems. Any who have distilled the winds of this world into material form should seek audience with the Astronoms of the court.
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  #67  
Old October 27th, 2008, 03:58 PM
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Default Re: Threelake Throwdown (Mod nation game)

Oh, there was a reverse communion going on? All I see since half a year is Vaetti tail.
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  #68  
Old October 27th, 2008, 08:24 PM

llamabeast llamabeast is offline
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Default Re: Threelake Throwdown (Mod nation game)

It's your sodding Wailing Winds, isn't it. I have no idea how to counter that.

I've just realised that being as I'm about to go on a course for four days, I'm not going to be able to take my turn for four days. Very sorry for the holdup. I will be back Saturday lunchtime. If you wouldn't mind holding next turn for me I'd be grateful, though if you'd rather leave the timer unchanged I quite understand.

I'll take the current turn anyway, so hopefully I won't be slowing things down too much.
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  #69  
Old November 4th, 2008, 04:02 AM

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Default Re: Threelake Throwdown (Mod nation game)

Many apologies for the ridiculously long wait I've caused on this turn. I promise I'll be speedy again now.
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  #70  
Old November 4th, 2008, 04:09 AM
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Default Re: Threelake Throwdown (Mod nation game)

No worries. I'll take the blame, and okiN is only jumping me for it.
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