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June 23rd, 2007, 04:52 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
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Re: OT: Cyber Nation
I should have just deleted my nation and kept creating a new one until I got a good combination. But now I cannot. I am way to far invested in Atrocitonia to just delete it and start over.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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June 28th, 2007, 02:13 PM
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General
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Join Date: Mar 2002
Location: Indiana
Posts: 3,229
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: OT: Cyber Nation
I hate events.
Yesterday I lost over 500 citizens and roughly 20K in taxes per day due to an event expiring. It gave me a 15% increase in population. It was nice event while it lasted. Now I need to increase my population over 1400+ in citizens to gain another improvement level.
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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June 28th, 2007, 08:34 PM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
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Re: OT: Cyber Nation
I totally forgot about Cybernation for the last few days so I logged in today and find someone has Declared war on me. He is called Aislep. Anyone want to get involved?, and also I can't figure out how to change my defcon level.
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June 28th, 2007, 08:56 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
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Re: OT: Cyber Nation
Randallw send the guy a warning if he doesn't declare peace hes toast. If you aren't at peace with him by 11:59 tonite I declare it open season on this [censored]. I will lead the attack with an infantry and tank run that will crush him then at 12:00 I will hit him with a few cruise missiles and bombers everyone else is welcome to join in.
Edit: For you smaller guys who can't hit the guy attacking randallw you are welcome to hit the other 2 guys in his alliance they have about 1000 nation strength each.
Edit2: Scratch that Randallw don't offer him peace we will attack him and his allaince members anyways.
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You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/
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June 28th, 2007, 09:06 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
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Re: OT: Cyber Nation
War costs a lot of money, that is why I generally despise it.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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June 28th, 2007, 09:11 PM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
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Re: OT: Cyber Nation
After some investigation I see that of his 2 attacks he was massacred the first time while I lost the second. He hit me with 2 cruise missiles doing 10 inf and 1 tank each. I used Cruise missiles doing 10 inf each. I responded with a cautious attack which was a no score draw so I then used the experience to launch a planned attack that won 4:1. He's still much more powerful, but I suspect he took large casualties with his deployed forces.
Edit: I didn't ask for a war. After my first one I decided peaceful growth was fine, it just seems you need to be willing to have it to grow properly. I did have defcon 4 just to be mildly prepared.
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June 28th, 2007, 09:41 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
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Re: OT: Cyber Nation
Hit him with Cruse missiles, then bombers, then send in the tanks and troops.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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June 28th, 2007, 09:45 PM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
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Re: OT: Cyber Nation
Well he has much more aircraft then me so I kept what little I have at home to defend, but I did do the other stuff in that order.
I discovered what all my lead is good for. I get cheap cruise missiles.
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June 28th, 2007, 10:37 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
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Re: OT: Cyber Nation
Fighters are a blessing. I just don't have the money or the resources to justify keeping them in large numbers.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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June 29th, 2007, 01:13 AM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
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Re: OT: Cyber Nation
Ok Jalabadistan and I have completely decimated him on our first attack runs. I hit him with 10k troops and 200 tanks. I destroyed 40 infastructure and stole over 5 tech and 50k dollars. Jstan destroyed 40 infa and stole 12tech and 75k dollars. We will continute attacking him till he surrenders or we get bored.
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/
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