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October 10th, 2005, 11:05 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
Thanks: 0
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Turn 69
Turn 69 - Marignon reports...
My "war" with Ermor is on-going. I'm probably more like a thorn in his side, but a big thorn, I'm hoping.
We are butting heads at Man's capital... er, more like I tried to take it from him, and failed. The recent exchange left me wounded. His damn Ice Devil and Golem are ripping me up. Every time I think I have a strategy... it's thwarted by something I wasn't expecting.
For me, this was my first MP game, and I enjoy it immensely, learning a lot that I've applied to my other MP games.
I'm surprised to see Jotunheim still around, I hope he is somehow causing Ermor some trouble.
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October 11th, 2005, 05:38 PM
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Sergeant
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Join Date: Dec 2004
Location: North Carolina, USA
Posts: 276
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Re: Turn 69
Turn 69
The province tally is: Ermor 65, Pangaea 50, Marignon 31, and Jotunheim 7. The fort tally is unchanged: Ermor 12, Marignon 8, Pangaea 7, and Jotunheim 3. Gem income increased for Marignon and Pangaea and decreased for Ermor. Obscuro, Rozul's Red Raptors, Dagan, Mamor, and God's Enforcers are open for bidding.
Shmonk, I'm enjoying this game too. Even though I have the upper hand, I have been spanked a few times. If you feel a litle neglected, don't worry. After Jotunheim, I will give a lot more attention to Marignon.
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October 11th, 2005, 06:24 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
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Re: Turn 69
Please, please, take your time with Jotunheim, no hurry necessary. Take all the time you need. I mean I wouldn't be upset if I had a few more turns of fortification... er, peace. Yea, that's what I meant.
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October 11th, 2005, 06:38 PM
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Sergeant
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Join Date: May 2004
Posts: 338
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Re: Turn 69
Champion of Pangeae will kick Ermorian boney ***.
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October 13th, 2005, 12:25 PM
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Sergeant
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Join Date: May 2004
Posts: 338
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Re: Turn 69
Turn 70
I forgot to change Champion of Pangeae's orders or he would have kicked Ermorian boney ***.
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October 13th, 2005, 02:06 PM
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Sergeant
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Join Date: Dec 2004
Location: North Carolina, USA
Posts: 276
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Turn 70
Turn 70
The province tally is: Ermor 61, Pangaea 50, Marignon 34, and Jotunheim 8. The fort tally is unchanged: Ermor 12, Marignon 8, Pangaea 7, and Jotunheim 3. Gem income increased for Marignon, Pangaea, and Jotunheim and decreased for Ermor. Marignon employs Mamor and God's Enforcers. Obscuro, Rozul's Red Raptors, and Dagan are open for bidding.
Pangaea backs up the trash talk with a major assault on Ermor's capital. There is a huge battle in the works, perhaps as early as next turn. Stay tuned.
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October 13th, 2005, 08:24 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
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Re: Turn 70
Darn, I didn't have any scouts at your capital. I'm missing all the good battles...
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October 13th, 2005, 09:29 PM
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Sergeant
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Join Date: Dec 2004
Location: North Carolina, USA
Posts: 276
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Re: Turn 70
Nothing much has happened yet. Pan's army defeated my PD easily. Here is a pic of what I am up against.
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October 16th, 2005, 05:46 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
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Re: Turn 70
Looks interesting. Quite a variety of stuff to keep you occupied, I hope, for a turn or three.
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October 16th, 2005, 05:52 PM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
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Re: Turn 70
nice looking army there i must say, but would it not be better for the eleohants to atleast be in the middle to reach him quicker? i dont belong in here but couldnt help but comment
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