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  #51  
Old February 14th, 2006, 11:52 PM
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Default Re: Game on!

well, we did clarify that shedu's and monoliths were titans, right?
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  #52  
Old February 15th, 2006, 12:18 AM

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Default Re: Game on!

Vampire Queens are basically very very small Titans, right?
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  #53  
Old February 15th, 2006, 12:24 AM

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Default Re: Titan\'s Task - open

Wow, victory points seem very clustered. I count about five in the river valley system northwest of the bigger sea.
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  #54  
Old February 15th, 2006, 12:26 AM
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Default Re: Titan\'s Task - open

uh oh. clustering is bad

It also looks like there are a number of independent VPs (for instance the lone waste #67). this should probably lead to the victory conditions being altered a bit... but I admit i find it very hard to count the total number of vps. If it seems too crowded in that big river, we could easily roll the dice again...
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  #55  
Old February 15th, 2006, 12:36 AM
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Default Re: Game on!

Quote:
Tom_Scudder said:
Vampire Queens are basically very very small Titans, right?
Hey, my Vampire Queen is size six with her legs wrapped around a Titan's neck feeding!
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  #56  
Old February 15th, 2006, 11:50 AM
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Default Re: Game on!

I wish pirates where recruitable
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  #57  
Old February 15th, 2006, 05:22 PM

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Default Re: Game on!

How do people feel about the clustering? I would be willing to re-start if they think its too much? The key question is: will it be any better the next time around? And unfortunately I did not save off your pretenders this time around so it would require a re-upload.
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  #58  
Old February 15th, 2006, 05:46 PM
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Default Re: Game on!

hey ironhawk is it true that there are indy VP's, because its really hard to count them all - but at least a couple of them don't seem to be paired w/ another close by...

No opinion on restart - my position is middling.
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  #59  
Old February 15th, 2006, 05:51 PM
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Default Re: Game on!

My guess is that a number of those are player's home provinces, which means that they'll be fighting it out pretty quick.

Not sure that it'll be any better next time - Dom2's code is pretty horrible about how it places VPs and capitals.

I'm okay with continuing (and no, I'm not in that clustered area ), or with restarting. (If we do restart, you should probably save the pretenders and restart until it seems decent.)
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  #60  
Old February 15th, 2006, 05:53 PM
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Default Re: Game on!


With 20 VPs (stated in the threads first post), there'd kinda have to be indy VPs.
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