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  #51  
Old May 5th, 2004, 04:47 AM
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Graeme Dice Graeme Dice is offline
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Default Re: Cradle of Doom - MP game - RUNNING

Quote:
Originally posted by sergex:
I won't attack up that corridor any further so don't quit because you think you can't take on my VQ.
He's playing Machaka too, which is the nation that can probably deal with powerful single undead units better than any other. Take a half dozen witchdoctors, have them cast eagle eyes, dust to dust X 4. There aren't many units that can survive that kind of punishment.
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  #52  
Old May 5th, 2004, 04:51 AM

rabelais rabelais is offline
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Default Re: Cradle of Doom - MP game - RUNNING

I'm not going AI because I lost the army, as I said that was almost funny.

The point is the scenario made clear how broken the immortal SC situation has become.

This was turn 11.

I don't want to spend all my time defending against an exploit, it takes all the fun out of the game.


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  #53  
Old May 5th, 2004, 06:23 AM

Norfleet Norfleet is offline
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Default Re: Cradle of Doom - MP game - RUNNING

Quote:
Originally posted by Graeme Dice:
There is one thing that trampling is always good for though, which is that it gets rid of mirror images instantly.
I haven't seen it do that. A trample attempt can target a mirror image and still miss, since I've run into tramplers that did not break my mirror images.
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  #54  
Old May 5th, 2004, 06:38 AM
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Graeme Dice Graeme Dice is offline
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Default Re: Cradle of Doom - MP game - RUNNING

Quote:
Originally posted by Norfleet:
I haven't seen it do that. A trample attempt can target a mirror image and still miss, since I've run into tramplers that did not break my mirror images.
Well, it certainly works very well against the glamour on Van type units, though that's probably because it always hits, so there's a 50% chance that any given trample attempt will remove a low level glamour.
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  #55  
Old May 5th, 2004, 08:04 AM
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Default Re: Cradle of Doom - MP game - RUNNING

Please don't call the VQ an exploit. An exploit is using something in a way to win contrary to how the devs designed it. They intend the VQ to be the way it is, so it's not an exploit. It may be imbalanced or not depending on your opinion but you definitely won't win or lose because of a single imbalance.

If you refuse to play with VQ's why did you play a MP game in the first place where they are allowed? If I were that adamant I would have insisited on a "no vq" house rule before I joined.

Furthermore, to stop my VQ all you need to do is keep up your dominion. You have very high dominion next to this one province so it's safe for a very long time against my abysia. I can't send in stealthy monks or anything to stop you from building dominion.

I just don't like people to quit so early for petty reasons as it ruins the balance of power.
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  #56  
Old May 5th, 2004, 09:25 AM
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sergex sergex is offline
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Default Re: Cradle of Doom - MP game - RUNNING

I'm sorry to be harsh with you Rabe, but just one Last question. If I had another SC pretender would you still stay in the game? Like, a Nataraja or a Wyrm or Allfather or Virtue or whatever? I think any of those with the same spells (Mistform, Ironskin, Personal Luck, Quickness) would have beat both your army and the Trogs. Granted, there would have been a slight risk of my losing to a lucky hit or whatnot, but that would have made you stick around for that lucky chance?

Any SC pretender really would beat a nation that didn't have one at this point in the game. I don't think my choice in pretenders would have changed that.

In any case I don't want to be the cause of ruining the game for you, so can we just make an alliance?
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  #57  
Old May 18th, 2004, 04:15 AM

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Default Re: Cradle of Doom - MP game - RUNNING

The server seems to be down.
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  #58  
Old May 18th, 2004, 09:20 AM

BugRoger BugRoger is offline
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Default Re: Cradle of Doom - MP game - RUNNING

Sorry folks, the server is back up again.
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  #59  
Old July 21st, 2004, 03:20 PM

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Default Re: Cradle of Doom - MP game - RUNNING

Well I'm out. My Ulm strategy, if it even deserves to be called such a thing, needs some serious improvement. Let me know how it all turns out!
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  #60  
Old September 4th, 2004, 04:41 PM

calmon calmon is offline
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Default Re: Cradle of Doom - MP game - RUNNING

Is there a plan when the game starts going regular again?
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