|
|
|
|
|
January 9th, 2009, 02:00 AM
|
|
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: The Artifacts Game - [ running ]
archaeolept, are you sure about Micha's stale?
Well, I'm at war with Ashdod and the knowledge of my moves from turn 69 could be used against me. Rolling back will thus have a negative impact on me. I'm not sure whether it equals the impact of a stale turn for Micah. It depends on the end result.
And having to replay turn 68 is really annoying.
QM, can you please post in the game thread in case something like this happens next time so that we players could have a say about it?
|
January 9th, 2009, 02:15 AM
|
Lieutenant General
|
|
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
|
|
Re: The Artifacts Game - [ running ]
I knew there would be strong opposition to a rollback (I had even forgot it was an option until I was reminded) but since I had said I was going to extend it, it did not seem like I had an alternative.
In theory though, pre-known moves should not help anyone in particular since anyone can second guess. That said I understand how frustrating it is- personally I don't plan to peek at the fake turn 69.
|
January 9th, 2009, 02:23 AM
|
|
Lieutenant General
|
|
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
|
|
Re: The Artifacts Game - [ running ]
wraithlord, you're at war w/ Gath. G A T H.
The easiest way is just to load up your previously sent turn, and just mess around with it a little so you can't be completely predicted. It does mess up any cool surprise attacks you may have made, though
|
January 9th, 2009, 02:54 AM
|
|
General
|
|
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
|
|
Re: The Artifacts Game - [ running ]
A rollback, eh? Without a vote.
Heh. So much for democracy.
I lodge a formal protest (and, I have no idea what good that will do.)
|
January 9th, 2009, 03:00 AM
|
Major
|
|
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
|
|
Re: The Artifacts Game - [ running ]
Yes, I staled because QM told me there would be a delay, and I believe that it's a lot more fair for people to have their offensive orders revealed (since they can then at least play the second-guessing game with them, and they get some minimal scouting information from them as well) than to have an entire turn gone, which locks out offensive orders, defensive orders, forging, rituals, research tweaking, and recruitment. I'm pretty certain that the rollback is the lesser of two evils by far (And I'm pretty sure that Utgard's army was left alone because Gath is coming after me after I killed 3 of his SCs off last turn, so I'd really like to get to have orders.)
|
January 9th, 2009, 03:06 AM
|
|
General
|
|
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
|
|
Re: The Artifacts Game - [ running ]
I'm sorry QM, Micah. But this really makes me mad. Any rollback should be only enacted after the concurrence of all the players, by vote. A majority vote would win.
This was not even attempted.
|
January 9th, 2009, 04:07 AM
|
|
General
|
|
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
|
|
Re: The Artifacts Game - [ running ]
No replies? Then, very well. We are attacking Utgard with all out might this turn.
It does not matter who, if any, takes over Utgard.
If you guys had just avoided a rollback, this would not have had to occur.
|
January 9th, 2009, 04:18 AM
|
Major
|
|
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
|
|
Re: The Artifacts Game - [ running ]
The admin is supposed to preserve the game's fairness, and I believe QM acted in the best interest of the game as a whole, in addition to the interest of the staling players, as having 4 of 9 players stale is very detrimental to the ongoing stability of the game.
QM has been doing a good job adminning this game for months now, IMO, and this is the first I've heard of anyone taking issue with his actions. I do not believe a vote is either needed or desirable in this situation, and that he handled things correctly. Did he screw up by not setting the host timer back? Yes. A mistake was made, and then he did his best to correct it, using the powers we have cheerfully let him have for the past 4 months while he did a perfect job of it, taking his own time to make sure that everyone was able to get extensions when needed and doing all of the other niggling crap that the rest of us are lucky enough to not have to think about.
If you seriously think he has abused his position I suppose you could vote to replace him as admin if you think someone else would do a better job. I know what my vote would be though.
|
January 9th, 2009, 05:16 AM
|
|
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: The Artifacts Game - [ running ]
No one doubts QM acted in the best interest of the game as a whole nor the good work he's done so far in admining the game.
However that doesn't mean that a significant step such as rollback can/should be done w/o at least informing the players.
Why do you say four players staled?- Who else has staled?
It seems like little by little the picture is getting clearer which is the exact reverse of how the process should be.
Anyway, if so many players staled then I agree to rollback, but then again no one asked me in the first place
No hard feelings here. What's done is done and over with. Lets get the game going again
|
January 9th, 2009, 05:40 AM
|
Major
|
|
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
|
|
Re: The Artifacts Game - [ running ]
Mari, Ulm and I all staled outright, and Utgard had a blank turn unless I'm mistaken.
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|