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January 12th, 2011, 09:39 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Troubling Times: Large EA CBM Game (14/24 nations remaining)
Nah, I don't mint losing games or wars. I knew my chances pretty well and I knew Marv is going to attack me sooner than later.
My complaint is that I just don't agree to go with a stale a turn after getting invaded. I can fight normal wars, but only against opponents, not situations like that.
Maybe at least some people will start caring about the game now - at least posts here look like that.
I know rollbacks are evil and I would never insist on that after a stale. It was enough for Amhazair to be understanding and offer some solution to make the war fair instead of being arrogant and thinking about easiest victory to make me stay in the game and fight till the end.
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January 12th, 2011, 11:11 PM
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Second Lieutenant
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Join Date: Dec 2004
Location: BF Illinois
Posts: 445
Thanks: 13
Thanked 27 Times in 21 Posts
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Re: Troubling Times: Large EA CBM Game (14/24 nations remaining)
I must've missed something as I was not aware of the stale (reads backwards).
__________________
"Let your plans be dark and as impenetratable as night, and when you move, fall like a thunderbolt." -- Sun Tzu
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January 13th, 2011, 04:33 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Troubling Times: Large EA CBM Game (14/24 nations remaining)
Hello again everyone. I just received the turn from Llamabeast and it seems I'll be stepping back as Fomoria this time.
Now, I'll have to apologize in advance as I'll certainly need some delays. The next 15-20 days I'm going to be extremely busy as I have a couple of exams I *have* to pass, and there are other stuff that demand my attention, like Serbian New Year tonight so happy New Year to me! But seriously I'm rather busy and have a lot of stuff that demand my attention besides my exams which start in just a few days, and that's why I preferred someone else take over Fomoria (I still do), or Zeldor take it back again.
I will do what I can to stop Marverni, but from looking at the turn I can pretty much tell everyone that if I don't get some support Fomoria will get rolled over and that will most likely king Marverni as the winner.
It's not easy taking over a nation at this point in a game, especially in this large a game, with two stales and a massive invasion. And I have no idea what Zeldor planned, what his strategy has, or even what Marverni is throwing at me at this point as I can't see a lot with the second stale.
So several of you will be hearing from me shortly,
and Everyone is offered peace and a NAP, and a renegotiation of the borders, except Marverni.
Cheers all.
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January 13th, 2011, 09:21 AM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Troubling Times: Large EA CBM Game (14/24 nations remaining)
Quote:
Originally Posted by Executor
It's not easy taking over a nation at this point in a game, especially in this large a game, with two stales and a massive invasion. And I have no idea what Zeldor planned, what his strategy has, or even what Marverni is throwing at me at this point as I can't see a lot with the second stale.
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Just a small clarification: With the turn 63 you got Zeldor staled just once, not twice. Also, the fact you don't know what I'm throwing at you has more to do with the fact I disguised my real armies by attacking the provinces they moved into with remote attacks first, than with any stale. You should actually know as much about what I'm throwing at you than Zeldor did. (Though Zeldor probably knew more about what he himself was doing than you do. )
PM'd with more details.
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January 16th, 2011, 08:28 AM
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First Lieutenant
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Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
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Re: Troubling Times: Large EA CBM Game (14/24 nations remaining)
Let us know when we should be entering a turn.
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January 13th, 2011, 07:52 AM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Troubling Times: Large EA CBM Game (14/24 nations remaining)
Welcome back Executor, and thanks for stepping in to help keep the game alive.
__________________
Power is an illusion...
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January 13th, 2011, 07:57 AM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Troubling Times: Large EA CBM Game (14/24 nations remaining)
Amhazair, could you please clarify what I need to do with the most recent turn? Do I need to resubmit, and if so what turn number, or will Llamaserver handle the rollback without any action on my part.
Also, should I expect a "new" turn file, or play the turn that I've already recieved? Sorry, but I'm a little confused at this point. Thanks
__________________
Power is an illusion...
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January 13th, 2011, 09:16 AM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Troubling Times: Large EA CBM Game (14/24 nations remaining)
Quote:
Originally Posted by Aethyr
Amhazair, could you please clarify...
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Sequence of events:
* Executor has now received turn 63 from Llamabeast.
* He will now play that turn (having not received turn 64, he should have no knowledge of events in that turn.) and send it in.
* I rollback the server from the current turn 64 to turn 63, submit Executors new Fomoria turn (which replaces the one turning Fomoria AI) and immediately force hosting again.
* The game will then resolve the turn, using everyone's previously submitted turn 63's + Fomorias new one.
* We all get a new turn 64
* We play on using that new turn.
And all hail to LLamabeast for spelling the above out for me.
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January 16th, 2011, 08:35 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Troubling Times: Large EA CBM Game (14/24 nations remaining)
I'll be submitting the turn to Amhazir during the day so he can force host it. So expect a new turn during the day.
Although I have to admit rollbacks, even in this case, are the work of the devil IMO, as I've only been in 2 games that were ever rolled back and they both crashed...
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January 17th, 2011, 01:17 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Troubling Times: Large EA CBM Game (14/24 nations remaining)
Hurray! Everyone should receive a new version of turn 64 in the next few minutes, and we should be ready to continue now.
Before playing your new turn, it is advicable to first delete the .2h file you currently have in your game folder. Some of the glitches that are sometimes experienced with rollbacks (Orders not being accepted and the like) might be caused by players not doing this, so in your own intrest, don't try to save 30 secs of your precious time by not doing this. Better safe than sorry.
So to be very clear on how to proceed:
1) Delete the .2h files currently in your games folder.
2) Save the new turn file in the game folder, thus overwriting the previously received turn 64.
3) Play your turn as normal.
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