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November 16th, 2006, 04:46 PM
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Private
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Join Date: Nov 2006
Posts: 2
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Re: Bug Report
Version: Windows 3.01 (Full retail )
I think this is an interface bug.
When I select 'game tools' and 'Design pretender God', after selecting Middle age Man, I then click 'physical form' where I am given a selection of 'Gods' to chose from. If I now left click on any of the dragon images the screen reverts to the previous screen as it should, but instead of showing the selected dragon, I get 'great sage'. Although I am only a beginner at Dominions I am fairly sure this is a bug. I find it strange that nobody else has reported it though.
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November 16th, 2006, 05:04 PM
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General
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Join Date: Apr 2005
Posts: 3,327
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Re: Bug Report
Great Sage is the human form of one of the dragons.
I'm not sure why they display that form, possibly because he'll have the magic paths you choose in that form?
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November 16th, 2006, 06:18 PM
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Sergeant
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Join Date: Nov 2003
Location: Fürth, Germany
Posts: 384
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Re: Bug Report
Yes, that is not a bug. But confusing for beginners. (It even confused me, and I play with dragons often...)
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November 17th, 2006, 06:26 AM
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Private
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Join Date: Nov 2006
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Re: Bug Report
Please accept my apologies! It is in the manual! ( P47 3rd paragraph ).
The best game manual since the 'good old days' of Microprose games.
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November 17th, 2006, 10:24 AM
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Private
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Join Date: Nov 2003
Location: Sweden
Posts: 45
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Re: Bug Report
[img]/threads/images/Graemlins/Bug.gif[/img] Colossal fetisch doesn't have any description in 3.01.
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November 17th, 2006, 04:38 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
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Re: Bug Report
Trivial description [img]/threads/images/Graemlins/Bug.gif[/img] -- Prince of Death is described as a demon prince, but he's undead, not demon.
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November 18th, 2006, 10:15 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
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Re: Bug Report
[img]/threads/images/Graemlins/Bug.gif[/img]
Event Bug:
Slave labor improves resource production does not increase resources for the target province.
From my game observations the resources for the target province do not increase when this event occurs.
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November 19th, 2006, 09:48 AM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
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Re: Bug Report
Quote:
NTJedi said:
[img]/threads/images/Graemlins/Bug.gif[/img]
Event Bug:
Slave labor improves resource production does not increase resources for the target province.
From my game observations the resources for the target province do not increase when this event occurs.
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Interesting - how do you observe this? Systematic archiving of previous turns? (whenever I get such an event, I have a look, but the event doesn't create an additional "site" like "mine" events do, so it's hard to tell the difference...)
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November 19th, 2006, 08:14 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Gdansk, Poland
Posts: 420
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Re: Bug Report
Dying Marverni chieftains don't trigger Berserk:1 for nearby units !
Their description says they do.
It is a disgrace to a Chieftain not to suprass his tribesmen in valor, and for a tribesman to leave a battle when the Chieftain has died means everlasting shame.
By the way: it's a shame, too, that Marverni doesn't contain woman warriors. Especially bare chested ones. Would feel very thematic. Right, Nerfix ?
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November 19th, 2006, 11:01 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
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3.01 crash: Bad god unr
Fatal [img]/threads/images/Graemlins/Bug.gif[/img] -- 'bad god unr' during turn computation.
Saved game attached. EA Pangaea, w/ HoH nerf and Worthy Heroes enabled. SnS also req'd.
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