Fighter have WAAAAAAAYYYYYYY too much defense, it's nearly impossible to hit 'em even with PDC.
I could kill a small squad of LCs easier than a stack of ten of them things.
And why is it set so AI's won't surrender except against the most absolutely absurd odds (10000 to 1). Means there nothing left to do with them but destroy them and that's just a boring waste
Originally posted by MacLeod: And why is it set so AI's won't surrender except against the most absolutely absurd odds (10000 to 1). Means there nothing left to do with them but destroy them and that's just a boring waste
Cause if their "meager" advantage is all fighers, they will rip your military apart
Proprotions changes the rules so completely, the conventional rules of "who has an advantage" don't really apply anymore.
I just started playing it on PBW -- and I'm still trying to figure out what to do.
I find it impossible to worry about things like gaining an advantage over my opponents because I just love building all those little cities and agrarian centres and things. Playing to maximum efficiency I could fill all planets with mineral megaplexes and stuff and probably slaughter the AI, but then where would all my ppl live?
In my current vsAI game in Proportions the Drushocka glassed one of my worlds and its moon: total casualties were a half-dozen ships, and about 9 million pop. I didn't even have a completed facility there. Not much of a loss in standard se4, but I was so FURIOUS- I really build up a relationship with my empire in Proportions.
All the military stuff becomes a bit of a sideline for me. I guess really I'm a sim-city guy at heart.