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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #41  
Old November 3rd, 2009, 07:02 PM

llamabeast llamabeast is offline
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Default Re: Script for combining multiple mods

Alas, no, it's still not quite right. I would say it is *likely* that I will fix it this weekend, but then recently I have found myself to be very unreliable.
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  #42  
Old November 7th, 2009, 03:25 PM
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Gregstrom Gregstrom is offline
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Default Re: Script for combining multiple mods

I shall now wait with bated breath.
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Want to use multiple mods? The Mod Compatibility Index might be useful.
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  #43  
Old December 23rd, 2009, 05:44 PM

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Default Re: Script for combining multiple mods

I'm bumping this fine thread because I too am interested in using the script, but worry it might omit a few things still.
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  #44  
Old March 27th, 2010, 09:30 PM

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Default Re: Script for combining multiple mods

New, improved, and in python. Check out this thread for details.
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