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  #41  
Old November 10th, 2007, 07:39 PM
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Default Re: RAND Game (PBEM) - Open

Seeing as the two games I'm in are currently nearing a conclusion (at least my part in it is ), I should have the time to join this one. It sure looks like it could be fun.
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  #42  
Old November 11th, 2007, 02:11 PM
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Default Re: RAND Game (PBEM) - Open

Ok. We have 18 players. So, I will close this game to new players.
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  #43  
Old November 11th, 2007, 02:54 PM
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Default Nation Assignments Made

Nation assignments have been sent out. If you did not get yours, then let me know.

I am waiting for Zaramis to send me his email so I can send him his nation assignment.
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  #44  
Old November 11th, 2007, 03:02 PM
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Default Mods & Map

Hi:

MODS: Let's use the following mods:

CB 1.1 Pretenders & Scales
Worthy Heroes 1.8
(I don't think we need Endo's Quick Fix Mod, because we are playing Early Era.)

I have attached the Mod Files to this post. I will also mail them out. While you do not need the "Complete" CB mod for this game, I am sending it out just in case you want it.


MAP: We'll use the Orania map. I think it came with the game.

Other settings will be mentioned in first post of this thread for easy reference.

Pasha
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File Type: zip 563400-Mods - RAND.zip (139.7 KB, 103 views)
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  #45  
Old November 11th, 2007, 03:54 PM
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Default Re: Mods & Map

Doesn't Orania have VPs built into it? Will it be a problem when playing a VB victory the way you intend to set it up?
(I've never actually player Orania so I wouldn't know about any problems it may cause, I'm just asking just in case.)
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  #46  
Old November 11th, 2007, 04:40 PM

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Default Re: Mods & Map

Where is the list of changes that CB mod makes? I don't see anything in pretenders and I see Magic scale different a bit.
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  #47  
Old November 11th, 2007, 06:06 PM
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Default Re: Mods & Map

Hi Agrajag and Zeldor:

I will make sure that there are no extra VP provinces on the map. Thanks for the reminder.

I have emailed out the read-me files that I have on the CB mod. Hopefully, that will give you helpful information.

Pasha
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  #48  
Old November 11th, 2007, 06:22 PM

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Default Re: Mods & Map

PashaDawg:

I also hope you resolve that balance issue I mailed you.
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  #49  
Old November 12th, 2007, 01:34 AM

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Default Re: Mods & Map

Zeldor, a lot of the pretenders are different -- mostly the weaker ones are better and cheaper, although some were somewhat nerfed, I think.
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  #50  
Old November 12th, 2007, 10:41 AM
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Default CB Mod

Wraithlord sent me the following comment, and I thought it would be best to offer this up to you all, in case players decide to play Vanilla instead:


"I ran a short test game with the said mods and of a few battles one
actually gave different battle results than seen in battle replay. I'm
not really sure what to make of it."


Wraithlord was not sure if the same problem would result in 3.10 Vanilla. Does anybody else have thoughts or similar experiences?

I'll shoot to make a decision by tonight re whether to stay with the current mod set.

Pasha
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