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Old September 20th, 2006, 07:47 AM
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Default SE V questions

Some questions to people who know SE V better than I, who just started to explore the demo version:

1.) ordnance: weapons seem to have no built in ordnance supply (like engines have built in supplies). Still ships seem to be able to fight even if they have no special ordnance supply component. How does ordnance work?
2.) Is there any better cargo transfer order (like in SE IV load troops, fighters, mines)?? Or do you really have to mark all individual units in the cargo transfer window, which is very annoying?
3.) With full technologies in intel researched, do you get the possibility to target a specific enemy ship/planet for sabotage?
4.) From the weapons reports I get the impression that seekers too can miss their target. If true, what is then the advantage of missiles compared to beam weapons, which damage the target faster than seekers and can't be shot down by point defense?
5.) Is there any reason to research a hull technology beyond level 5? You get with the same research points the first 2 or even 3 levels of the new bigger hull class.
6.) Do drones work? In the combat simulator they just sit there and did not attack the enemy in my test.

I am sure I will have more question.
Many thanks for all answers.
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