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February 24th, 2006, 06:20 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Z�rich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Schlitzohr - Aran map - open for players
OG_Gleep will take over for Tom, so I have mailed him the password. Thanks OG_Gleep, and I hope that the game will run a little faster in the future.
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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February 24th, 2006, 06:45 AM
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Second Lieutenant
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Join Date: Jan 2004
Posts: 590
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Schlitzohr - Aran map - open for players
I have no idea what diplomatic relationships Tom had established. I think I contacted everyone, if I forgot someone, PM me plz. I will honor any prior agreement Tom had made, and am interested in establishing peaceful arangements with my neighbors.
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February 26th, 2006, 11:47 AM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Schlitzohr - Aran map - open for players
just pan to go
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February 26th, 2006, 12:14 PM
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Second Lieutenant
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Join Date: Sep 2004
Location: Z�rich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Schlitzohr - Aran map - open for players
Argl - what a game. Machaka is horrible, I will never play them again ;-)
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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February 26th, 2006, 12:46 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Schlitzohr - Aran map - open for players
you've not heard the horrors of Ryleh ...
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February 26th, 2006, 02:07 PM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Schlitzohr - Aran map - open for players
im actually quite fond of the little squid guys (and im going to hate myself for saying this but a machakan blind spam is amazing)
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February 26th, 2006, 03:37 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Schlitzohr - Aran map - open for players
I am fond of them too but So far, I've lost my first starspawn to a horror, second one had S2 scripted to cast return, only to lose his mind and get attacked AFTERwards. And to add, tritons decided to liberate my province. You'd think luck 3 implies ... luck ...
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February 26th, 2006, 04:47 PM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Schlitzohr - Aran map - open for players
are you using the priest starspawns? they are the only ones iirc with a summoning bonus
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February 26th, 2006, 06:52 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Schlitzohr - Aran map - open for players
Yes, I'm using the priests. Which is why it's even more insulting, I finally get a s2 and it crazies on me.
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February 26th, 2006, 07:00 PM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Schlitzohr - Aran map - open for players
which is one of the reasons the chalice is probably one of the best artifacts for ryleh because can let your mages get very high summoning lvls. the other is that knights cant attack underwater can they?
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