|
|
|
|
|
July 18th, 2009, 03:42 PM
|
|
Major General
|
|
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
|
|
Re: Legends of Faerun - Closed (Game started)
Quote:
Originally Posted by Calahan
I'm in charge during daylight hours, with Baalz taking over when it gets dark. As that's when he's at his most evil.
Never feed Baalz after midnight either. Since that would be very bad
|
And never get Baalz wet, unless you want two Baalz.
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
|
July 18th, 2009, 05:46 PM
|
BANNED USER
|
|
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
|
|
Re: Legends of Faerun - Closed (Game started)
Quote:
Originally Posted by Baalz
Quote:
Originally Posted by Calahan
I'm in charge during daylight hours, with Baalz taking over when it gets dark. As that's when he's at his most evil.
Never feed Baalz after midnight either. Since that would be very bad
|
And never get Baalz wet, unless you want two Baalz.
|
Yes, if you check the label on Baalz it quite clearly states "Dry Clean Only"!
|
July 18th, 2009, 07:49 PM
|
BANNED USER
|
|
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
|
|
Re: Legends of Faerun - Closed (Game started)
Can you give a heads up in the forum if you are going to delay the game?
I'm glad we accomodated someone's schedule - but I *didn't* do some things this morning in order to get the turn in a timely fashion. So, notice helps everyone plan their schedules
Thanks !
|
July 19th, 2009, 02:52 AM
|
BANNED USER
|
|
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
|
|
Re: Legends of Faerun - Closed (Game started)
Quote:
Originally Posted by chrispedersen
Can you give a heads up in the forum if you are going to delay the game?
I'm glad we accomodated someone's schedule - but I *didn't* do some things this morning in order to get the turn in a timely fashion. So, notice helps everyone plan their schedules
Thanks !
|
@ Chris
???? I'm sorry you didn't get to do some of the things you intended, but I am struggling to understand the point you are making here. What delay didn't get announced? And how is it possible to announce a delay before a player even asks for it?
Quote:
Originally Posted by WingedDog
I'm not quiet sure who's currantly in charge of this game, Baalz or Calahan, so I'd just write in thread.
I'm not sure I have time for dominions this evening, could there please be a 24 hours delay?
|
The above is post #477, asking for a 24 hour delay, to which I replied.....
Quote:
Originally Posted by Calahan
I'm in charge during daylight hours, with Baalz taking over when it gets dark. As that's when he's at his most evil.
Never feed Baalz after midnight either. Since that would be very bad
Game delayed 24 hours as requested.
|
The above is post #478, which clearly states the game has been delayed 24 hours.
Quote:
Originally Posted by WingedDog
Can there please be another 12 hours of delay, as 'Art of War' turned to be a sub frenzy for me this days? All my free time was spend for managing subs there.
|
The above is post #479, asking for a further 12 hour delay, to which I reply.....
Quote:
Originally Posted by Calahan
@WingedDog - No Prob.
|
The above is post #480. Maybe I should have been clearly and said "No problem with the 12 hour delay". I apologise if I wasn't clear enough with just my "@WingedDog - No Prob." responce.
It's always nice to know about delays in advance, but that's a bit difficult to do if the player requesting a delay doesn't even know he/she needs a delay until they actually do. So I don't know how anyone can expect to be given 'notice' on such delays like you requested Chris. I'm not clairvoyant sadly
|
July 19th, 2009, 03:06 AM
|
BANNED USER
|
|
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
|
|
Re: Legends of Faerun - Closed (Game started)
My fault completely!
|
July 19th, 2009, 03:09 AM
|
BANNED USER
|
|
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
|
|
Re: Legends of Faerun - Closed (Game started)
Quote:
Originally Posted by chrispedersen
My fault completely!
|
No worries
|
July 20th, 2009, 06:20 PM
|
General
|
|
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
|
|
Re: Legends of Faerun - Closed (Game started)
Can I get 24h extension? Or 36? I just got notification about new turn, but I didn't even get turn 52, so I was sure we are still on 51. In 12h all I can do is set my nation AI.
|
July 20th, 2009, 06:25 PM
|
Major General
|
|
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
|
|
Re: Legends of Faerun - Closed (Game started)
Yeah, I think we should delay the game (if it can be done at this point with Llama fixing the server) as the turns can't get in.
I've been trying to send turns last half hour and I can't wait any longer, it's too late, sleepy time.
|
July 20th, 2009, 06:26 PM
|
BANNED USER
|
|
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
|
|
Re: Legends of Faerun - Closed (Game started)
@ Zeldor - I've added 24 hours for you (I hope, what with the llamaserver change over and everything). Post if you need the extra 12 hours though.
@ All - Several people seem to be experiencing problems with the llamaserver currently not accepting .2h files for any of their games. Guessing this is entirely due to the llamaserver being switched to a sparkly new server (probably as I type), but hopefully, with the 24 hour delay, the llamaserver will be back to normal and accepting turn files before the turn hosts on Wednesday morning (llamaserver time)
Although @ All - please report if you are still having problems in say twelve or more hours time.
Last edited by Calahan; July 20th, 2009 at 06:36 PM..
|
July 20th, 2009, 06:31 PM
|
General
|
|
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
|
|
Re: Legends of Faerun - Closed (Game started)
Thanks, I was wondering why the delay on turn 51... and there was no delay.
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|