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  #481  
Old July 18th, 2009, 03:42 PM
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Baalz Baalz is offline
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Default Re: Legends of Faerun - Closed (Game started)

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Originally Posted by Calahan View Post
I'm in charge during daylight hours, with Baalz taking over when it gets dark. As that's when he's at his most evil.
Never feed Baalz after midnight either. Since that would be very bad
And never get Baalz wet, unless you want two Baalz.
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  #482  
Old July 18th, 2009, 05:46 PM

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Default Re: Legends of Faerun - Closed (Game started)

Quote:
Originally Posted by Baalz View Post
Quote:
Originally Posted by Calahan View Post
I'm in charge during daylight hours, with Baalz taking over when it gets dark. As that's when he's at his most evil.
Never feed Baalz after midnight either. Since that would be very bad
And never get Baalz wet, unless you want two Baalz.
Yes, if you check the label on Baalz it quite clearly states "Dry Clean Only"!
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  #483  
Old July 18th, 2009, 07:49 PM

chrispedersen chrispedersen is offline
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Default Re: Legends of Faerun - Closed (Game started)

Can you give a heads up in the forum if you are going to delay the game?

I'm glad we accomodated someone's schedule - but I *didn't* do some things this morning in order to get the turn in a timely fashion. So, notice helps everyone plan their schedules

Thanks !
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  #484  
Old July 19th, 2009, 02:52 AM

Calahan Calahan is offline
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Default Re: Legends of Faerun - Closed (Game started)

Quote:
Originally Posted by chrispedersen View Post
Can you give a heads up in the forum if you are going to delay the game?

I'm glad we accomodated someone's schedule - but I *didn't* do some things this morning in order to get the turn in a timely fashion. So, notice helps everyone plan their schedules

Thanks !
@ Chris

???? I'm sorry you didn't get to do some of the things you intended, but I am struggling to understand the point you are making here. What delay didn't get announced? And how is it possible to announce a delay before a player even asks for it?
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Originally Posted by WingedDog View Post
I'm not quiet sure who's currantly in charge of this game, Baalz or Calahan, so I'd just write in thread.
I'm not sure I have time for dominions this evening, could there please be a 24 hours delay?
The above is post #477, asking for a 24 hour delay, to which I replied.....
Quote:
Originally Posted by Calahan View Post
I'm in charge during daylight hours, with Baalz taking over when it gets dark. As that's when he's at his most evil.
Never feed Baalz after midnight either. Since that would be very bad

Game delayed 24 hours as requested.
The above is post #478, which clearly states the game has been delayed 24 hours.
Quote:
Originally Posted by WingedDog View Post
Can there please be another 12 hours of delay, as 'Art of War' turned to be a sub frenzy for me this days? All my free time was spend for managing subs there.
The above is post #479, asking for a further 12 hour delay, to which I reply.....
Quote:
Originally Posted by Calahan View Post
@WingedDog - No Prob.
The above is post #480. Maybe I should have been clearly and said "No problem with the 12 hour delay". I apologise if I wasn't clear enough with just my "@WingedDog - No Prob." responce.


It's always nice to know about delays in advance, but that's a bit difficult to do if the player requesting a delay doesn't even know he/she needs a delay until they actually do. So I don't know how anyone can expect to be given 'notice' on such delays like you requested Chris. I'm not clairvoyant sadly
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  #485  
Old July 19th, 2009, 03:06 AM

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Default Re: Legends of Faerun - Closed (Game started)

My fault completely!
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  #486  
Old July 19th, 2009, 03:09 AM

Calahan Calahan is offline
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Default Re: Legends of Faerun - Closed (Game started)

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Originally Posted by chrispedersen View Post
My fault completely!
No worries
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  #487  
Old July 20th, 2009, 06:20 PM

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Default Re: Legends of Faerun - Closed (Game started)

Can I get 24h extension? Or 36? I just got notification about new turn, but I didn't even get turn 52, so I was sure we are still on 51. In 12h all I can do is set my nation AI.
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  #488  
Old July 20th, 2009, 06:25 PM

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Default Re: Legends of Faerun - Closed (Game started)

Yeah, I think we should delay the game (if it can be done at this point with Llama fixing the server) as the turns can't get in.
I've been trying to send turns last half hour and I can't wait any longer, it's too late, sleepy time.
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  #489  
Old July 20th, 2009, 06:26 PM

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Default Re: Legends of Faerun - Closed (Game started)

@ Zeldor - I've added 24 hours for you (I hope, what with the llamaserver change over and everything). Post if you need the extra 12 hours though.

@ All - Several people seem to be experiencing problems with the llamaserver currently not accepting .2h files for any of their games. Guessing this is entirely due to the llamaserver being switched to a sparkly new server (probably as I type), but hopefully, with the 24 hour delay, the llamaserver will be back to normal and accepting turn files before the turn hosts on Wednesday morning (llamaserver time)

Although @ All - please report if you are still having problems in say twelve or more hours time.

Last edited by Calahan; July 20th, 2009 at 06:36 PM..
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  #490  
Old July 20th, 2009, 06:31 PM

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Default Re: Legends of Faerun - Closed (Game started)

Thanks, I was wondering why the delay on turn 51... and there was no delay.
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