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April 20th, 2003, 10:38 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Thanked 30 Times in 18 Posts
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Re: Citizen Federation Version 2.0 available !
Quote:
Originally posted by trooper:
quote: Originally posted by CNCRaymond:
Star Ship Troopers! I would recognize that design anywhere. Nice work, what program did you use to create it?
EDIT, Sorry, I guess I should read all the Posts before asking a question. How long did it take you to learn Bryce?
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I've started to use it at the beginning of the year for the pirates shipset. Took me about three days to produce something. I'm still learning to use textures, it's the harder thing in the software, I think.
Like Atrocities, I'm starting to think that SE IV
shipset making must come to a end for me. That's why I believe this shipset will be a crowning achievement.
There are so many things available yet for SE IV (trying to make all these things available is a full time job indeed), and SE V will make all that obsolete and useless next year... having this in mind doesn't give much motivation to spend so much time on a shipset. Well said Trooper. And very nice ship indeed. I wonder how many people will make the transition from SEIV ship making to SEV? I hope to be in that club with you and Kwok(Spoogy).
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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April 20th, 2003, 12:58 PM
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Brigadier General
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Join Date: Aug 2002
Location: Carlisle, UK
Posts: 1,826
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Re: Citizen Federation Version 2.0 available !
Quote:
Originally posted by Atrocities:
Well said Trooper. And very nice ship indeed. I wonder how many people will make the transition from SEIV ship making to SEV? I hope to be in that club with you and Kwok(Spoogy).
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Hopefully Trooper will be around to do shipsets for SEV, i really enjoy his work! It's a shame that you're thinking of hanging up on SEIV because i know i'll be playing it for years to come
Glad to see that you're staying around too Atrocities!
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April 20th, 2003, 09:05 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
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Re: Citizen Federation Version 2.0 available !
Aside from the Star Trek mod, I'm also working on the replacement for the former Spoogy Federation (now known as the Juprup Federation) shipset as my final projects for SE:IV.
After that, I'm going to start thinking about Space Empires V and a potential mod I have in mind for it already.
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April 21st, 2003, 12:20 AM
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First Lieutenant
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Join Date: Sep 2002
Location: Cannes, France
Posts: 698
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Re: Citizen Federation Version 2.0 available !
By the way, what will be the format for SE V ships ? Will it be possible to convert graphics made with doga ? with bryce ?
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April 21st, 2003, 01:12 AM
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First Lieutenant
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Join Date: Mar 2002
Location: North Carolina
Posts: 720
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Re: Citizen Federation Version 2.0 available !
Well, Starfury ships will be .x files (directx), IIRC, so one would assume that SEV ships will be the same.
There are plug-ins for many 3d programs to export to that format. If you can't find one for your program of choice there are file converters that can do it for you.
A question for the shipset designers: If you make a new shipset for Starfury or SEV, can't you also release that set for SEIV, since it's just a matter of rendering to a bmp? For that matter, if you've saved the 3d project file for a SEIV shipset can't you use that for the new games? Just curious.
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This is the 21st century, right? Then where the hell is my flying car?
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April 21st, 2003, 01:39 AM
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Major
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Join Date: Jan 2003
Location: Oslo, Norway
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Re: Citizen Federation Version 2.0 available !
Trooper:
Awesome ! Looking forward to see the finished set.
And more importantly: Good luck with that job thingy
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Never trust a cop with rubber gloves.
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April 21st, 2003, 01:52 AM
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First Lieutenant
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Join Date: Sep 2002
Location: Cannes, France
Posts: 698
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Re: Citizen Federation Version 2.0 available !
It seems it's impossible to export bryce 5 files to any other format. Too bad for the pirates & starship empire.
Perhaps you will see a spaceshark SE V Version, as DOGA L3 allows savings in .x format.
What software would you use to create .x file ?
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April 21st, 2003, 02:13 AM
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Brigadier General
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Join Date: Dec 2001
Posts: 1,859
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Re: Citizen Federation Version 2.0 available !
DoGA of course
Although I am learning how to use 3DS Max 4 and Maya.
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A* E* Se++ GdQ $ Fr! C Csc Sf+ Ai- M Mp* S++ Ss- R! Pw Fq Nd Rp+ G++ Mm+ Bb++ Tcp+ L Au
Download Sev Today! --- Download BOB and SOCk today too! --- Thanks to Fyron and Trooper for hosting.
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April 21st, 2003, 02:19 AM
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First Lieutenant
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Join Date: Mar 2002
Location: North Carolina
Posts: 720
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Re: Citizen Federation Version 2.0 available !
Quote:
What software would you use to create .x file ?
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Personally, I'd use 3ds max since that's all I've got for 3d.
Most of the mainstream programs (Maya, Lightwave, ect.) can do the export either natively or through a plug-in. Bryce seems to be an exception, which is a shame since it can produce some amazing work.
__________________
This is the 21st century, right? Then where the hell is my flying car?
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April 21st, 2003, 02:28 AM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
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Re: Citizen Federation Version 2.0 available !
Trooper: i've just seen the set, awesome ships there! good idea, too.
What are you using? dont tell me its DOGA!
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Let the game begin!
Green bug from outa space!
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