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June 28th, 2008, 03:00 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
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Thanked 143 Times in 108 Posts
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Re: Lies My Rulebook Told Me
I could have sworn you get 2 or 3 exp per turn for nothing. You can test this by starting a game, and never issuing any orders. Track how many turns it takes your starting commanders to gain a star. First star takes 40exp, right?
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June 28th, 2008, 03:29 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: Lies My Rulebook Told Me
Quote:
Ninave said:
... It is now Summer in the year 5. I can never seem to be able to see the turn number on resolution, it goes by so quickly. ...
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The date can also be found from the main UI in the upper-right.
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June 30th, 2008, 09:30 AM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
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Re: Lies My Rulebook Told Me
Quote:
Ninave said: It is now Summer in the year 5. I can never seem to be able to see the turn number on resolution, it goes by so quickly.
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One can figure out the turn number from the date.
Year 1 starts in Spring, so it's only 11 months, rather than 12.
Every year after that starts in Early Spring.
Summer in Year 5 = ((first 4 years x 12 months) - 1 month [missing from Year 1])+ month 5 of current year = turn 52
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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June 30th, 2008, 11:13 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Lies My Rulebook Told Me
If you have the game do a scores.html with each host then you can get it from that.
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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July 4th, 2008, 02:42 AM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
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Re: Lies My Rulebook Told Me
Phoenix Pyre does NOT cause 50 points of AP damage in a 10-square area. It seems to be closer to 10 points of AP damage in a 50-square area, which for pretty obvious reasons is not nearly as good.
-Max
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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July 4th, 2008, 03:49 AM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
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Re: Lies My Rulebook Told Me
Yeah, I think we all knew that about Phoenix Pyre. Thanks for re-hashing it though.
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Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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July 4th, 2008, 07:25 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
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Re: Lies My Rulebook Told Me
Quote:
JimMorrison said:
I could have sworn you get 2 or 3 exp per turn for nothing. You can test this by starting a game, and never issuing any orders. Track how many turns it takes your starting commanders to gain a star. First star takes 40exp, right?
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From the back of my head, I think it was 1 exp per turn, +2 if they were in a fight, +1 if they won, +X if they hit enemies. Or something like that. It's in the rulebook!
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July 5th, 2008, 07:19 AM
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Corporal
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Join Date: Jun 2007
Posts: 181
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Re: Lies My Rulebook Told Me
Quote:
Critical hits hurt a heck of a lot more (and may be more frequent) than the formula given would indicate. p76
The formula for missiles landing against shielded units overstates the protection that shields provide. p77
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Critical hits: Yes, it looks quite strange sometimes. I sometimes think, that the roll for critical hit might somehow be coralated with the attack or damage roll (so a roll that scores a high hit-roll is also more likely to be critical and deal over-average damage.
Pure speculation, however.
Missles: There is a myth, that deflection with a shield does not use the shield-hit rule. This is wrong, and I don't know, where it comes from. If you remember shield hits can deal damage and critical hits can likely do damage even on shield hits - Than most observations can be explained.
I can to add one:
Multiple attack penalty (to defence):
Page 75 states, that a unit takes a -2 penalty to defence for every previous attack against it this turn.
In contrast my tests indicate, that the penalty is only per weapon, not per attack. (And the indication is strongly, somewhere >99% )
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July 5th, 2008, 09:12 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Lies My Rulebook Told Me
Quote:
Maraxus said:
Missles: There is a myth, that deflection with a shield does not use the shield-hit rule. This is wrong, and I don't know, where it comes from. If you remember shield hits can deal damage and critical hits can likely do damage even on shield hits - Than most observations can be explained.
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Here's a simple test for you:
Give shortbows damage 60 (or some other high value)
Give shield parry of 10 (by upping its #def value)
Give shield prot of 1
Test 100 units with shields against 100 shortbows. Result - shortbows don't do squat.
Now if you want you can test the shortbows with #armorpiercing or #armornegating.
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July 5th, 2008, 09:59 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
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Re: Lies My Rulebook Told Me
Quote:
PvK said:
Quote:
Ninave said:
... It is now Summer in the year 5. I can never seem to be able to see the turn number on resolution, it goes by so quickly. ...
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The date can also be found from the main UI in the upper-right.
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Maybe my eye sight is not what it used to be but for the heck of me I haven't been able to find the date in that corner nor in any other, corner nook or cranny of the UI, for that matter.
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