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  #31  
Old April 10th, 2008, 09:57 AM

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Default Re: Djinnibad - Nomads and Genies

Maybe lower the stats but they are not that much stronger than a lot of other troops IMHO.. the morale 9 is for unorganised nomads attacking not in regiments usually, tey are just not phalanxes of organised troops. IMHO the armour must remain.. they surely didn't wear just robes in combat??
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  #32  
Old April 10th, 2008, 11:20 AM
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Default Re: Djinnibad - Nomads and Genies

No, they did - try marching for three days in the desert even with relatively light armor. But the relationship between fatigue and heat scale is not well captured by the game engine, so you might want to put them in armour anyway.
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  #33  
Old April 10th, 2008, 02:01 PM

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Default Re: Djinnibad - Nomads and Genies

they didn't have ANYTHING under the robes when preparing themself for combat? not even something like leather armor?
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  #34  
Old April 10th, 2008, 02:32 PM
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Default Re: Djinnibad - Nomads and Genies

They may have had some leather under there, although I think it would've been a robe with (maybe) some kind of undergarments, and that's it.

This isn't universal, obviously - at various periods of history arab troops would have a variety of different types and styles of armor.

But for a desert marauder, the quantity of leather involved to actually provide any protection at all would've been a significant hindrance, and they mostly learned their warcraft while hunting or herding, an activity for which you generally would not wear armor.
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  #35  
Old April 10th, 2008, 05:05 PM
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Default Re: Djinnibad - Nomads and Genies

And also, "something like leather armor" is actually not so light & unencumbering after all. Especially in desert conditions, where metal armor may even be better (after all, it doesn't become drenched with sweat, turning heavier in the process)! As for various bits & pieces included under robes - well, under current rules, robes DO provide some protection, aren't they?
As for being undisciplined, you should note that the same Koran iirc states that "you shouldn't run back & forth but keep you place in ranks with you comrades" or something along these lines... it actually reminds me of military textbooks very much, providing treatises on discipline, marching order, feeding of troops & so forth... It certainly wasn't always listened to, but discipline is currently thought by many to be among the main reasons which allowed Arabs to beat up better armed contemporary Byzantine & Sassanid (Persian) troops (though Mongols were surely much better)...
And - what DO you think about names for MA/LA proposed?
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  #36  
Old April 10th, 2008, 06:47 PM

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Default Re: Djinnibad - Nomads and Genies

you can tell me anything you like but not that leather armor is worse than metal in a desert.. you can reason all day long in any direction.. it's just NOT so (under metal armor you always have padding btw)

and I don't care what the koran says nomads are less disiplined than regular armies. btw there where nomads before the koran too.. and these are them.. they are from the LEGENDS at the time there could have been a koran
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  #37  
Old April 10th, 2008, 07:30 PM
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Default Re: Djinnibad - Nomads and Genies

Just try it. We did. Padding, yes. AND light cloth covering to disperse direct sunrays, too. Did you know that Middle Asia nomadic people actually wear such padded clothes to protect themselves from heat? Arabs, yes, rarely weared armor. And iirc, never leather one...
And, for glory of Lord, what regular armies do you mean in medieval setting?? Byzantines probably?
The legends argument, though, is valid.
So do you mean that MA is then Mohammed's / 4 Pious Khalifs' time? I would prefer it to be somewhat later... Though we probably can mix & match them into something interesting...
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  #38  
Old April 10th, 2008, 07:46 PM

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Default Re: Djinnibad - Nomads and Genies

Parthians had plenty of metal armour underneath robes when they fought the Romans and that was some pretty harsh terrain they were in.
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  #39  
Old April 10th, 2008, 08:05 PM

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Default Re: Djinnibad - Nomads and Genies

ok wrana I just meant they must have worn something extra when going to war instead of just the normal robes.. to me all extra armour that is not metal is leather
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
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  #40  
Old April 10th, 2008, 08:07 PM

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Default Re: Djinnibad - Nomads and Genies

so far not much comments on my sprites.. that is nice (once.. I'll do the wrist thing) I also have a efriti and marid pretender (efriti is just an even larger and more decorated efriti sultan and the marid is abotu same as the wazir only with some blue aureool around the head..
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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