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  #1  
Old April 22nd, 2010, 08:07 AM

thejeff thejeff is offline
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Default Re: Maggots

Nice. I was wondering if a fix could be modded in, but I don't know enough about spell effect modding.

I'd like to see this added to the current version of CBM, since that's the most used mod.
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Old April 22nd, 2010, 09:18 AM

thejeff thejeff is offline
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Default Re: Maggots

I was hoping a CBM change could be added to the existing version, so that the fix could be applied to ongoing games.

You can't add a new mod to an existing game, but changes to mods that are already in use will work.
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Old April 22nd, 2010, 10:00 AM
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Burnsaber Burnsaber is offline
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Default Re: Maggots

Well, the best part would be to add it to CBM, but I think that CBM 1.7 is likely at least 6 months away.

I'll make it a stand-alone quickfix mod sometime this evening to the modding subforum.
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Old April 22nd, 2010, 10:37 AM

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Default Re: Maggots

It would be better to have a new stand alone mod than to include it in CBM 1.7.

I was suggesting a quick fix to CBM 1.6 to provide a fix for existing games.
I'll suggest it in the CBM thread.
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Old April 22nd, 2010, 02:13 PM
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Default Re: Maggots

Okay, made the mod and the thread for it.
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