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  #31  
Old October 26th, 2006, 04:36 PM

FrankTrollman FrankTrollman is offline
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I remember that she first had a significantly lower pathcost. Like 20.
I don't have an unpatched version of Dominions 2, but at least the Patched Version of Dom2 already had her with a Pathcost of 50. She's just a Titan who has some neat special abilities instead of having a good stat line. But then she also has a lower Dominion and a higher cost to go with that.

I know she used to cost 125. She might have had Pathcost 40 as well, but I don't recall.

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Regarding Blood - I agree. As for Death - Soul Vortex is a great buff.
True. It really shines in the hands of Niefel Jarls and Dai Oni.

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But Soul Vortex is hard to get.
Hey, if you're going to pay out 175 points for a god, over 300 points on a scattered bunch of new paths, and over a hundred points to get her dominion up to 6 - well, you're probably an Imprisoned god. I don't think it's unreasonable to expect you to have Alteration 6+ by the time your god finally breaks free.


-Frank
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  #32  
Old October 26th, 2006, 04:37 PM
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Corwin Corwin is offline
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Default Re: Vampires?

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Nerfix said:
But Soul Vortex is hard to get.
Yes, it is harder to get than most other buffs. Neverthelss it is one of the best buff in the game, since it not only take care of fatigue on you SC and restore his hitpoints, but is also the only remaining AoE damage buff, now that BoW has been nerfed. Which makes Death school far from "useless" as far as buffs concerned.
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  #33  
Old October 26th, 2006, 04:46 PM
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Default Re: Vampires?

I swear she had a pathcost of 20 when Dominions 2 rolled out.
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  #34  
Old October 26th, 2006, 05:01 PM
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Default Re: Vampires?

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I swear she had a pathcost of 20 when Dominions 2 rolled out.
yeah, she have been nerfix
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  #35  
Old October 26th, 2006, 05:07 PM

mivayan mivayan is offline
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Default Re: Vampires?

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FrankTrollman said:
Oh honestly who gives a crap? By the time you're slapping all that magic on somebody you might as well add "body ethereal" and start with any creature at all.
But then you have to give up one of the other five buffs.

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The legend of how awesome Vampire Queens are was started by a man who played Ashen Fields Ermor and cheated for hundreds of gems starting from turn 1! Sure, he was unstoppable, but it wasn't because of the Vampire Queen.
Norfleet cheated? huh. I played against him a few times.

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The Ancient Olhm can do everything the VQ is claimed to do except that he starts with magic that is actually useful (Water and Earth) and a decent pile of hit points. Vampire Queens have an awesome mystique about them, but they aren't even particularly good unless you happen to be a blood power.
Dominions 2 vampire queen....
If you accidently run an ancient olhm into some undead, it'll get tired. And die. A VQ has 0 encumberance.

If your opponent hates your ageless Olm enough, he'll cast vengeance of the dead 20 times, which will get through sooner or later. Doesn't work on undead.

An ageless olm, fighting constantly, will eventually get horrible afflictions. On a VQ they go away quickly.

And if you slightly overestimate an indep province, or a huge enemy army in your dominion, you're screwed with the Olm.

You cant put a hat and armor with +magic resistance on an ancient olm. Nor boots of quickness.

You cant attack a province 3 steps away any time you want.
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  #36  
Old October 26th, 2006, 05:20 PM

FrankTrollman FrankTrollman is offline
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Default Re: Vampires?

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Norfleet cheated? huh. I played against him a few times.
Yeah. Here is a report from his last game on turn 22:

Quote:
Kristoffer said:

The full game with fatherland file has been recieved. We have checked for gem usage inconsistencies. Here are some numbers.

***

Summoned commanders (cost in gems):
4 Wraith Senator (100 D)
3 Spectator (36 D)
46 Dusk Elders (920 D)
- 2 empowered 1 step (60)
- 1 empowered 2 steps (75)
- 2 empowered in new paths (100)
27 Spectral Mages (270 D)
- 2 empowered from 2 to 3 (90 D)
3 Wraith Consuls (105 D)
2 Bane Lords (10 D)
2 Queen of Elemental Air (100 A)

This sums up to
1531 Death gems
100 Air gems
135 gems for empowerment

Norfleet the Ghost King - F4A5W4E4D5N3 (?)

Some items:
- 9 Wraith swords, 3 standard of damned (150 D * 0.75)
- 18 Dwarven Hammers
- 35 Clams
- no fever fetishes at a quick glance (one being made)

Gem income: 55 (15 Death) + 35 clam pearls

Sorceresses: none

***

Regarding Raven Feast. sqrt(unburied)/3 = gems.
Thus 14.400 unburied (pop loss of 144.000) needed for 40 death gems.


Keep further discussions on the matter civil, please.
And that's the story of how the Vampire Queen got put into the hall of fame as the top pretender. It was his favorite until she got nerfed, and then he switched to the Ghost King. Of course, his success was based on pulling in extra gems through a (now closed) turn report bug and playing a team that allowed him to conjure leaders from turn 1.

So the basic impetus to nerf the Vampire Queen in the first place was based on false information. Vampire Queen positions were able to crush all opposition but the same could have been accomplished with a Crone with the same "strategy".

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An ageless olm, fighting constantly, will eventually get horrible afflictions. On a VQ they go away quickly
Sure. She essenntially has Recuperation. That's a great power. The Ancient Kraken was one of my favorite gods even in Dominions 2 when he was bugged so that he wouldn't ever cast Resist Poison on himself. The Lord of the Wild and the Black Bull are also great gods.

But they are also much cheaper than the Vampire Queen. All of them are. The Vampire Queen has advantages and disadvantages vs. other gods, but she is costed like a pretender with only advantages, and that makes her blow instead of suck.

-Frank
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  #37  
Old October 26th, 2006, 05:49 PM

quantum_mechani quantum_mechani is offline
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Default Re: Vampires?

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FrankTrollman said:
That's right, the VQ is and always has been a consolation prize for not having the Lord of the Wild.
I tell you what; what do you say to a game, you use the lord of the wild, and I take a VQ? You can choose all the settings, even what nation I play.
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  #38  
Old October 26th, 2006, 05:56 PM

FrankTrollman FrankTrollman is offline
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Default Re: Vampires?

I'll tell you what, we'll play a two player game on a large map. That way we can have an unsatisfactory ending in like 6 months after we've all forgotten what point we were even trying to prove?

The fact that you can beat me in a game doesn't prove anything.

-Frank
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  #39  
Old October 26th, 2006, 06:00 PM

mivayan mivayan is offline
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Default Re: Vampires?

Wow, heavy cheats.

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So the basic impetus to nerf the Vampire Queen in the first place was based on false information.
There were huge flamewa- discussions beond that though. It was also popular as the best way to fight with your pretender without any risk at all, among newer players. Etherealness is nasty against any normal army.

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But they are also much cheaper than the Vampire Queen. All of them are. The Vampire Queen has advantages and disadvantages vs. other gods, but she is costed like a pretender with only advantages, and that makes her blow instead of suck.

-Frank
Now, I guess so. NOW. In dominions 2.02, it was 110 points, path cost 40, dominion 2. Available to ermor.
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  #40  
Old October 26th, 2006, 06:03 PM
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Default Re: Vampires?

Quote:
FrankTrollman said:

And that's the story of how the Vampire Queen got put into the hall of fame as the top pretender. It was his favorite until she got nerfed, and then he switched to the Ghost King. Of course, his success was based on pulling in extra gems through a (now closed) turn report bug and playing a team that allowed him to conjure leaders from turn 1.


BTW what was this turn report bug was about? How do you know that this particular bug was indeed what Norfleet used for his cheating?
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