.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space

 
 
Thread Tools Display Modes
  #31  
Old December 22nd, 2005, 11:41 PM

Zogu Zogu is offline
Corporal
 
Join Date: Dec 2005
Location: Bromont, QC, Canada
Posts: 72
Thanks: 0
Thanked 0 Times in 0 Posts
Zogu is on a distinguished road
Default Re: Favorite trick in the game (spoilers possible)

rocky8311 : you can always mod it up on your local copy of the game. what if you remove the "structural nowish" flag? i haven't tried yet but i would probably work.

i'm testing my unfinished mod with the new Patch 1.1, i hope it won't break some of my weird ideas about kamikaze drones and mosquitos with big cannons.
  #32  
Old December 23rd, 2005, 02:53 AM
Puke's Avatar

Puke Puke is offline
Lieutenant General
 
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
Puke is on a distinguished road
Default Re: Favorite trick in the game (spoilers possible)

Quote:
rocky8311 said:
And what exactly is the third weapon that the Zorg Frigate has? (The triangle in the middle of the ship). Is it not really a weapon, but rather the LIGHT thingy?
Anti Chronon Pulse Blaster?

But I think you have hit on a brilliant idea, if you'll pardon the pun.

wouldnt it be slick, if you mod in weapons that dont actually do any damage, but make neat light effects.

imagine short range blinkey light effects, or wierd auras. or better, imagine a targeting beam that fires when further from a target, and tracks faster for the main weapon that is at the same location. then you would see the beam sweep on to the target just before a projectile weapon starts fireing along its path.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
  #33  
Old December 24th, 2005, 12:33 PM
Brainiac4's Avatar

Brainiac4 Brainiac4 is offline
Corporal
 
Join Date: Jun 2005
Location: Scenic Maplewood, MN
Posts: 184
Thanks: 0
Thanked 0 Times in 0 Posts
Brainiac4 is on a distinguished road
Default Re: Favorite trick in the game (spoilers possible)

The Zorg Fridate's third weapon is the Antichronon Pulse Blaster. It's in a rear-facing hardpoint, so you won't see it fire unless you are engaging them from the rear. It has a huge firing arc, though, so you don't have to be too far behind them to see it -- off to the side works fine.

If you are close enough, you can see the mount in the rear of the ship.

One tip -- if you want to see how a given race's weapons work (damage level, range, firing arc) set up the simulator with you as the Urluqai with a single Deep Hunter and two enemies you want to see go at it. Cloak immediately and watch the fun. Nihilix and I spent a fair amount of time with large-scale battles between the Kawangi and the Tchorak. The Tchorak have a notable range advantage, which makes battles between them very interesting.

Also, if you want to see the power of ramming, set up this exercise:
You have 3 Deep Hunters. The enemy is one Yellow Kawangi. Cloak and ram. You should win easily.
  #34  
Old December 25th, 2005, 08:06 AM
Shadowcat's Avatar

Shadowcat Shadowcat is offline
Corporal
 
Join Date: Oct 2005
Posts: 70
Thanks: 0
Thanked 0 Times in 0 Posts
Shadowcat is on a distinguished road
Default Re: Favorite trick in the game (spoilers possible)

I was fortunate recently to enter a system with two enormous opposing blips on the radar. I was not especially well-armed, but I just had to know what the heck was happening there!

It turned out that the Yellow Kawangi were intent on taking out a system patrolled by a Tchorak Vent Mother. That was pretty awesome to watch in a 'real' game
__________________
Infinite Space Federation - Strange Adventures, Weird Worlds, mods and more...
  #35  
Old December 25th, 2005, 01:12 PM

James Sterrett James Sterrett is offline
Sergeant
 
Join Date: Feb 2000
Posts: 276
Thanks: 0
Thanked 0 Times in 0 Posts
James Sterrett is on a distinguished road
Default Re: Favorite trick in the game (spoilers possible)

Cool - who won?
  #36  
Old December 25th, 2005, 11:10 PM
Shadowcat's Avatar

Shadowcat Shadowcat is offline
Corporal
 
Join Date: Oct 2005
Posts: 70
Thanks: 0
Thanked 0 Times in 0 Posts
Shadowcat is on a distinguished road
Default Re: Favorite trick in the game (spoilers possible)

The Yellow Kawangi obliterated the Vent Mother once it got into range, and I ran away

The Tchorak has a big range advantage and could pound the Kawangi into space dust, but it made the 'mistake' of closing the distance, allowing the Kawangi nova cannon to start pounding away early, and then the beam weapons finished it off in a hurry...
__________________
Infinite Space Federation - Strange Adventures, Weird Worlds, mods and more...
  #37  
Old December 26th, 2005, 02:55 AM

Thorpe Thorpe is offline
Private
 
Join Date: Dec 2005
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
Thorpe is on a distinguished road
Default Re: Favorite trick in the game (spoilers possible)

I'm not really sure if this counts as a trick or not, due to both its relatively high requirements, and the fact that it gives no points, but if you have both the Mirror Thingamajic, Gravity Shunt, and Hyperdrive (end game, in otherwords), eleminating pesky alien war fleets becomes no problem. Hyperdrive to a handy nearby Black Hole, and simply use the mirror. Unfortunately for the aliens, they have their adventure ended prematurely.
  #38  
Old December 29th, 2005, 12:56 PM

Rokkitgrrl Rokkitgrrl is offline
Private
 
Join Date: Dec 2005
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
Rokkitgrrl is on a distinguished road
Default Re: Favorite trick in the game (spoilers possible)

I agree. If you're "cheating" against a computer and not another person in direct interaction, who cares. In the ongoing war of Carbon versus Silicon, I say give Carbon every single advantage...
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:27 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.