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May 20th, 2004, 04:14 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
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Re: MP Game - Pain of Human Mose Game
We're going to have to have to do a new game, since the VP conditions are permanent.
I agree that victory by provinces would be ideal, but I don't think one can set conditions other than VP's using mose's server, and it's so much more convenient than a system lacking auto-notification that I'm reluctant to set up a private one.
Does anyone have strong feelings about this?
If it's the only good solution, I will, but it seems like it's asking for more trouble.
Rabe, Requesting Input
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May 20th, 2004, 05:26 PM
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Sergeant
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Join Date: Nov 2003
Location: Berlin
Posts: 300
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Re: MP Game - Pain of Human Mose Game
No worries about starting a new game with real VPs. I was not aware of Mose's server not offering any other victory conditions apart from total deicide or victory points, but I wholeheartedly agree to continue to use this wonderful service.
__________________
Shut your mouth, it could open your mind! - from Skyclad's On With Their Heads!
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May 20th, 2004, 08:48 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
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Re: MP Game - Pain of Human Mose Game
Regarding the restart...I'm getting swamped with work... if someone else wants to create and "admin" it that would be great... otherwise it may be a while...
Rabe the Rushed
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May 23rd, 2004, 08:14 AM
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Second Lieutenant
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Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
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Re: MP Game - Pain of Human Mose Game
Started a new instance on mose at port 2250, but it autostops instantly so I assume we're over the limit.
Will check back periodically, see if it koshers up.
Pasc2 is a good sub for those in immediate need, even if magic sites aren't at 75.
Rabe the Rejected
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May 23rd, 2004, 09:27 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Copenhagen, Denmark
Posts: 410
Thanks: 0
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Re: MP Game - Pain of Human Mose Game
We are under the limit, so you should be able to start games. However, '/' are not allowed in game names. And I'm not sure about '!', though there is nothing evil about those per se.
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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May 23rd, 2004, 04:49 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
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Re: MP Game - Pain of Human Mose Game
Greetings.
Pain_of_Human_RESTART_Vol2 is now running on mose at port 2243.
Same rules. 10 point chassis.
Same Map. Inland.
I tried to turn off score graphs, but it doesn't appear to be doable.
Good luck to all. Thank you for your patience.
I may switch the host cycle from 48 to 24 hours after turn one, if no one objects.
And if someone REALLY wants to play Ulm, pm me and I will switch out.
Rabe the Restarter
[ May 23, 2004, 15:50: Message edited by: rabelais ]
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May 23rd, 2004, 07:02 PM
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First Lieutenant
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Join Date: Mar 2004
Location: CA
Posts: 744
Thanks: 0
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Re: MP Game - Pain of Human Mose Game
So there is still no way to turn Graphs OFF for the games runing on Mose's server, correct?
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May 23rd, 2004, 07:20 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Copenhagen, Denmark
Posts: 410
Thanks: 0
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Re: MP Game - Pain of Human Mose Game
I've said it before, and I'll�say it again: Show me the command line options to archieve anything, and I'll gladly implement it
And no, I'm not aware of a way to turn of those graphs from the command line. Nor for victory conditions apart from world domination and victory points.
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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May 23rd, 2004, 08:35 PM
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First Lieutenant
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Join Date: Mar 2004
Location: CA
Posts: 744
Thanks: 0
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Re: MP Game - Pain of Human Mose Game
Quote:
Originally posted by Esben Mose Hansen:
I've said it before, and I'll�say it again: Show me the command line options to archieve anything, and I'll gladly implement it
And no, I'm not aware of a way to turn of those graphs from the command line. Nor for victory conditions apart from world domination and victory points.
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Gotcha. I was not blaming you by any means Mose, was just curious, since I haven't participated in any new games on your server for a month or so. BTW you did a great job with your public server.
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May 23rd, 2004, 09:59 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Copenhagen, Denmark
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - Pain of Human Mose Game
No offense taken. It is just a common question
Thanks for the praise! Praise and other feedback is what keeps my fingers coding
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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