.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #351  
Old April 10th, 2007, 10:35 AM
Hadrian_II's Avatar

Hadrian_II Hadrian_II is offline
Major
 
Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
Hadrian_II is on a distinguished road
Default Re: The Great War

i still miss tien chis turn, i want to host today, so it would be nice if you could send it.
Reply With Quote
  #352  
Old April 10th, 2007, 06:02 PM
Hadrian_II's Avatar

Hadrian_II Hadrian_II is offline
Major
 
Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
Hadrian_II is on a distinguished road
Default Re: The Great War

ouch, master enslave hurts.

Has someone still things that might be able to hurt ermor?

btw. do i get it right, that in the lategame armies just are for decoration?
Reply With Quote
  #353  
Old April 10th, 2007, 06:55 PM

calmon calmon is offline
First Lieutenant
 
Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
calmon is on a distinguished road
Default Re: The Great War

Well no, armies aren't just decoration, but armies have lost the domination of the early game.

I was just lucky enough to foreseen your attack to bring up this enslaver.

Ulm is still far away of being defeated and this turn several of my titans KIA.

Agarthas attack several turns ago weakens my western lands and interfere my reinforcement to the south.

I can't count the undeads died from firestorms.
Reply With Quote
  #354  
Old April 11th, 2007, 08:00 AM

Zrave Zrave is offline
Private
 
Join Date: Nov 2006
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
Zrave is on a distinguished road
Default Re: The Great War

While my part of the war with Ermor hasnt been a complete rout, I'm still losing. If the others are also losing, I'll jump in with the "declare Ermor the winner" petition, especially since I'm a little pressed for time to continue playing.

PS: nerf disintegrate!
Reply With Quote
  #355  
Old April 11th, 2007, 08:51 AM
Sandman's Avatar

Sandman Sandman is offline
Second Lieutenant
 
Join Date: Oct 2003
Posts: 477
Thanks: 0
Thanked 0 Times in 0 Posts
Sandman is on a distinguished road
Default Re: The Great War

I'm all for declaring Ermor the winner. Possibly we should have been more lax with the victory points, I don't think anyone came close to a teleport win.

Good game nonetheless.
Reply With Quote
  #356  
Old April 11th, 2007, 01:16 PM
Amhazair's Avatar

Amhazair Amhazair is offline
Lieutenant Colonel
 
Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
Amhazair is on a distinguished road
Default Re: The Great War

As Calmon said, I had a very nice win this turn, smashing an oposing army with 6? opposition Tartarians/royals taken out, with no losses on my side. (And those firestorms are quite nice too... take a look at the hall of fame if you feel like it )

Unfortunately the strategic situation hasn't changed much: I'm loosing several provinces each turn to ghost riders and massed undead armies, and I can't defend everywhere at once. Let alone counterattack. I'm still having great fun trying to be as tough a nut to crack as I can be, but I don't have any real hope for victory.
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
Reply With Quote
  #357  
Old April 11th, 2007, 02:50 PM
Hadrian_II's Avatar

Hadrian_II Hadrian_II is offline
Major
 
Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
Hadrian_II is on a distinguished road
Default Re: The Great War

I'd say we wont declare Ermor Victor until Ulm is beaten.

btw. somehow i feel the urge to create a mod that softens up the big clubs that are in the game now. It just does not feel right to create a big army, and then loose one half to a firestorm, and the other half becoming slaves.
Reply With Quote
  #358  
Old April 11th, 2007, 06:44 PM

calmon calmon is offline
First Lieutenant
 
Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
calmon is on a distinguished road
Default Re: The Great War

My biggest problem is that the micromanagement increase with every single province. In moment a turn needs 4-8 hours, maybe more to plan.

I've no problem to continue this game if you want but i would need another 24 hours to our hosting frequence making it a 96 hour game.
Reply With Quote
  #359  
Old April 12th, 2007, 12:09 PM
Amhazair's Avatar

Amhazair Amhazair is offline
Lieutenant Colonel
 
Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
Amhazair is on a distinguished road
Default Re: The Great War

I can simpathyze with Calmon. If I see what it takes me to play my turn, and then think he has twice my number of provinces, is fighting on about a dozen fronts against 4 nations, and has to manage all the undead he raises everywhere...

I totally understand why he'd want more time.
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
Reply With Quote
  #360  
Old April 12th, 2007, 12:25 PM
Hadrian_II's Avatar

Hadrian_II Hadrian_II is offline
Major
 
Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
Hadrian_II is on a distinguished road
Default Re: The Great War

I will host when i have all the turns, i dont think that now is the time to create useless stress on the players. (but it would be nice if they arrive not too late)
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:09 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.