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  #21  
Old July 18th, 2003, 04:28 PM
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Default Re: Question: Laying mines on top of a enemies planet

You don't even necessarily have to mine all 8 sectors around the planet. Most ships tend to follow predictable paths, generally the shortest, to warp points/other planets/etc. You can anticipate their route and place mines in those sectors. For a little while, you might really mess up an opponent's ship travels! Imagine how paranoid he can get when he has to escort every ship with a minesweeper!! Oh the fun in seeing that!

You might even try (if the target lacks sensors) to use cloaked minelayers to drop them over a planet. It's possible in that case your ships won't engage, and he won't be the wiser, until too late, to find out what you have done.
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  #22  
Old July 18th, 2003, 04:31 PM
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Default Re: Question: Laying mines on top of a enemies planet

And, to confirm:

I just had a minelayer killed at a warp point. There were no mines at the beginning of the turn at that point. There were mines at the end of the turn. (but no ship). So, you CAN lay mines SOMEWHERE during combat.

And, until someone conclusively tests it and says it does not work the way I think it does, I'll still rely on my memory and think that either entering or departing a sector with mines will cause them to detonate.
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  #23  
Old July 18th, 2003, 04:44 PM
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Default Re: Question: Laying mines on top of a enemies planet

Quote:
Originally posted by Slynky:

And, until someone conclusively tests it and says it does not work the way I think it does, I'll still rely on my memory and think that either entering or departing a sector with mines will cause them to detonate.
Don't rely on your memory anymore!
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  #24  
Old July 18th, 2003, 04:52 PM
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Default Re: Question: Laying mines on top of a enemies planet

Slynky I tested it yesterday after you brought it up and it didn't work for 1.84. Mines only detonated when my ships entered the sector.

That's not to say your memory isn't correct. It's possible it used to do what you say and was patched out. I have no recollection of it though.

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  #25  
Old July 18th, 2003, 06:57 PM
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Default Re: Question: Laying mines on top of a enemies planet

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Originally posted by geoschmo:
Slynky I tested it yesterday after you brought it up and it didn't work for 1.84. Mines only detonated when my ships entered the sector.

That's not to say your memory isn't correct. It's possible it used to do what you say and was patched out. I have no recollection of it though.

Geoschmo
That's good enough for me. My memory being what it is, I don't think I was "remembering" so far back that it was another Version. I seem to recall it being in the Last 6-9 months. Oh well.

Tks for the testing.
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  #26  
Old July 19th, 2003, 01:03 AM
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Default Re: Question: Laying mines on top of a enemies planet

So if a player in simultaneous tells his planet to build mines and then launch mines (assuming he had some unlaunched mines laying around) then this will all happen before combat, right?

Second question (sorry this is sats). If you launch all 100 satelites in one shot, will you get just one stack? Or does this only depend upon the number of types of satelites? Will a single stack fire everything at one ship, or will they fire at another ship assuming ship #1 is destroyed? I'm thinking I should build more sat types, but am unsure...
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  #27  
Old July 19th, 2003, 05:12 PM
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Default Re: Question: Laying mines on top of a enemies planet

Quote:
Originally posted by jimbob:
So if a player in simultaneous tells his planet to build mines and then launch mines (assuming he had some unlaunched mines laying around) then this will all happen before combat, right?
The only ones which will launch are the ones already in storage.

New mines are put into storage and can be launched at the beginning of the next turn.
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  #28  
Old July 19th, 2003, 06:09 PM
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Default Re: Question: Laying mines on top of a enemies planet

Oh, that's good to know!
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  #29  
Old July 19th, 2003, 09:20 PM
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Default Re: Question: Laying mines on top of a enemies planet

Quote:
Originally posted by jimbob:
Second question (sorry this is sats). If you launch all 100 satelites in one shot, will you get just one stack? Or does this only depend upon the number of types of satelites? Will a single stack fire everything at one ship, or will they fire at another ship assuming ship #1 is destroyed? I'm thinking I should build more sat types, but am unsure...
Satellites in a sector will always be in one stack, but the sats will fire individually. Having multiple designs is a good thing. You can give them different strategies so they can fire at different targets. As well, offensive and defensive bonuses from one satellite apply to all satellites in the stack.

New question: If you try to lay mines in a sector with enemy mines present, will you still be able to lay your mines or will your ship and cargo be destroyed first?
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  #30  
Old July 19th, 2003, 09:23 PM
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Default Re: Question: Laying mines on top of a enemies planet

Quote:
As well, offensive and defensive bonuses from one satellite apply to all satellites in the stack.
You mean that I only need one sensor component on one of the satelites, and they will all have that level of sensors!!?? Likewise ECM, etc? That's a little excessive if true, isn't it?
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