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  #21  
Old December 20th, 2002, 01:54 AM
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Default Re: SEIV dying?

Here's a better anecdote for folks: Stars!

The thing was written for Windows 3.11 ... and it still has an active community, including a newsgroup and "AutoHost" (akin to PBW, but not as nice looking, nor as useful in general).

And Stars! isn't even moddable!!
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  #22  
Old December 20th, 2002, 02:23 AM
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Default Re: SEIV dying?

Quote:
Originally posted by Pax:
Here's a better anecdote for folks: Stars!

The thing was written for Windows 3.11 ... and it still has an active community, including a newsgroup and "AutoHost" (akin to PBW, but not as nice looking, nor as useful in general).

And Stars! isn't even moddable!!
Yup...I'm a Stars! fanatic and that's how I got to SEIV - looking for something new. I have been playing Stars! since it was Version 1.0 shareware and still have several PBEM games going on Autohost. If I ever have time, I'll do the same with SEIV. SEIV has a lot more "stuff", which is nice, but that means more MM.
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  #23  
Old December 20th, 2002, 02:43 AM
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Default Re: SEIV dying?

Quote:
Then consider that the posters and lurkers together are only a fraction of the total that play SE IV. Shrapnel recently announced that SE IV had hit $500,000 in sales, which implies over 12,000 units sold, while the total registered members for all of the forums is still under 4,000 (AFAIK).
I think it was 500,000 in sales of the game, not actuall profit. I could be wrong though.
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  #24  
Old December 20th, 2002, 02:48 AM

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Default SEIV dying?

Just curious... The volume of Posts on this board had dropped way off. Richard has quit. No news of anything in the works has come for some time. Dungeon Oddessy appears to have flopped.

Is there a future for SE?

Thanks,

Ken
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  #25  
Old December 20th, 2002, 02:58 AM
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Default Re: SEIV dying?

Yes there is. Posts always drop around this time, as ppl are busy with shopping/ visiting/ watching LOTR at the cinema.

A new patch is in the works and is due this or next month. MM is also said to be working on some Space Empires 3D combat thingummy which everyone thinks might turn into the combat engine for SE5.

So no, I don't think it's dead=-)

Even if MM and Shrapnel disappeared tomorrow, there would be planty of ppl playing and modding what we have now for a long time to come.
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  #26  
Old December 20th, 2002, 06:54 AM

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Default Re: SEIV dying?

I love DO more than SE at this point, it's a nice excursion from being an evil despot!

[ May 05, 2003, 16:10: Message edited by: Iggiboo ]
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  #27  
Old December 20th, 2002, 07:24 AM

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Default Re: SEIV dying?

I expect there are many people that love the game and drop in regularly to see what's up, but rarely post. That's been my MO recently. Too busy to do much else for past year or so.
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  #28  
Old December 20th, 2002, 07:41 AM
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Default Re: SEIV dying?

Quote:
Originally posted by Pax:
Here's a better anecdote for folks: Stars!

The thing was written for Windows 3.11 ... and it still has an active community, including a newsgroup and "AutoHost" (akin to PBW, but not as nice looking, nor as useful in general).

And Stars! isn't even moddable!!
I can do one better. VGA planets is still around, and its newsgroup opened on Jan. 15, 1993.
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  #29  
Old December 20th, 2002, 07:46 AM
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Default Re: SEIV dying?

Just to re-enforce what some others have said, I too, am usually too busy to do much other than quickly browse the forum. I drop in to find answers to a new question, or remind myself of an answer to something I'd forgotten (age'll do that to you!).
I'd rather be playing The only reason I stopped playing MOO II recently was because of the sweet surprise of finding SEIV. I'll probably break off from SEIV to play MOO III awhile, but I'm sure I'll be back to SEIV again and again. The only reason SEIV will leave my hard drive, or my next computers hard drive, is because SEV has been released
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  #30  
Old December 20th, 2002, 08:59 AM
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Default Re: SEIV dying?

Hmmm, I haven't particularly noticed that the volume of Posts have dropped way off lately... or maybe it's all those OT threads and polls skewing the numbers.
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