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November 12th, 2012, 11:07 AM
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Second Lieutenant
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Join Date: Feb 2008
Location: Ohio
Posts: 438
Thanks: 33
Thanked 12 Times in 9 Posts
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Re: The beaver song ,CBM1.94+LA Assimilation mod 1.1 7/7 remaining
Gath and C'tis have signed an NAP-3. Long live friendship!
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November 14th, 2012, 02:54 AM
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Private
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Join Date: Mar 2011
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The beaver song ,CBM1.94+LA Assimilation mod 1.1 7/7 remaining
Chelms and Gath have signed an NAP-3.
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November 18th, 2012, 04:20 PM
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Second Lieutenant
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Join Date: Feb 2008
Location: Ohio
Posts: 438
Thanks: 33
Thanked 12 Times in 9 Posts
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Re: The beaver song ,CBM1.94+LA Assimilation mod 1.1 7/7 remaining
You might want to update the thread title, Minor Kitty. It looks like only six remain, and a week and a half after game start too! Arcoscephale has gone AI.
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November 18th, 2012, 06:48 PM
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Corporal
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Join Date: Nov 2011
Posts: 94
Thanks: 0
Thanked 4 Times in 1 Post
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Re: The beaver song ,CBM1.94+LA Assimilation mod 1.1 7/7 remaining
Ah yes writing research papers: had to cut back. I'll update the thread title, BTW is anyone interested in admining? PM me for the password, I won't be able to check on this thread as much
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November 24th, 2012, 03:23 PM
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Second Lieutenant
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Join Date: Feb 2008
Location: Ohio
Posts: 438
Thanks: 33
Thanked 12 Times in 9 Posts
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Re: The beaver song ,CBM1.94+LA Assimilation mod 1.1 6/7 remaining
Well, since neither I nor Minor Kitty have mentioned this yet, I'm the new admin. Take any gripes about the speed of the game or requests for extensions to me. On that note, considering half the players staled last turn (and both Chelms and Gath have staled at least the last four turns) I think I'll postpone the next turn 24 hours for now while I investigate, perhaps longer if a need for subs arises.
I apologize for the delay to everyone! Unfortunately, a game with 2-3 staling players would get rather boring quickly, especially with only six players total left.
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November 25th, 2012, 05:50 PM
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Second Lieutenant
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Join Date: Feb 2008
Location: Ohio
Posts: 438
Thanks: 33
Thanked 12 Times in 9 Posts
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Re: The beaver song ,CBM1.94+LA Assimilation mod 1.1 6/7 remaining
I have posted a new thread searching for subs for Chelms and Gath, as those nations appear to have abandoned the game (though I am still attempting to contact the players to determine this for certain). In the meantime, I have postponed the turn another 24 hours. I sincerely apologize, Psycho Chick and skymoon (and anyone else reading this), for extending the turn so long. Simply letting these nations perma-stale or setting them to AI would make the game substantially less fun, as it would become more about who conquers more of those nations' territory than anyone else.
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November 26th, 2012, 01:04 AM
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Private
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Join Date: Nov 2012
Posts: 27
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: The beaver song ,CBM1.94+LA Assimilation mod 1.1 6/7 remaining
So many stale people made this game boring.
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November 27th, 2012, 06:45 PM
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Second Lieutenant
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Join Date: Feb 2008
Location: Ohio
Posts: 438
Thanks: 33
Thanked 12 Times in 9 Posts
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Re: The beaver song ,CBM1.94+LA Assimilation mod 1.1 6/7 remaining
Well, as I see it, we have a couple options right now.
Man and Gath have both staled significant portions of the game. Ermor may only have staled twice, but they've had this long after me emailing and PMing them. They're gone too. Right now we could deal with this in a few ways:
- Wait for subs. Decide how long we want to postpone the game, say, a week (or postpone it indefinitely until at least one person is found). Honestly, I don't think anyone's willing to take over these positions. They've staled too long. You never know, though.
- Get on with the game and let the cards fall where they may. The three of us are still left. The three-nation dynamic would certainly be interesting.
- Carve up the staling nations somehow (this is weird, but there are three of us and three stalers, it might work.)
- We could give up, of course. Sad, but sometimes there's just no interest.
What do you guys think?
By the way, if we do continue, I've been thinking about setting the turns to 48 hours (still quickhost of course). The turns will only get longer as the game goes on and finals are coming up.
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November 28th, 2012, 11:31 AM
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Corporal
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Join Date: Apr 2012
Posts: 50
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: The beaver song ,CBM1.94+LA Assimilation mod 1.1 6/7 remaining
3 active.
3 stale.
I agree to close the game. It's more easy to launch new game than find 3 subs.
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November 29th, 2012, 10:52 AM
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Private
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Join Date: Nov 2012
Posts: 27
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: The beaver song ,CBM1.94+LA Assimilation mod 1.1 6/7 remaining
Quote:
Originally Posted by Darkwind
[*]We could give up, of course. Sad, but sometimes there's just no interest.
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I agree this.
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