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January 3rd, 2009, 07:57 PM
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Lieutenant General
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Re: Faerun.
hehe if you are good with gimp I've got a zillion sprites that need to be made
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
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January 3rd, 2009, 08:11 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
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Re: Faerun.
A guy on one of the other forums said that the best low-res sprites he ever got was when he dressed up like something and shrunk it. He didnt have to dress well. Just straws on his head for antenna or a bathrobe for a mage robe. By the time it was pixilated down enough there was barely an image of it anyway.
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January 4th, 2009, 12:27 AM
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Re: Faerun.
Quote:
Originally Posted by Gandalf Parker
A guy on one of the other forums said that the best low-res sprites he ever got was when he dressed up like something and shrunk it. He didnt have to dress well. Just straws on his head for antenna or a bathrobe for a mage robe. By the time it was pixilated down enough there was barely an image of it anyway.
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*light bulb goes on over head* I have a great idea where to get some sprites with extreme ease and customization and pure black backgrounds. I'll let you guess what it is for the fun of it.
Monkeyvich
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January 3rd, 2009, 09:00 PM
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Lieutenant General
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Join Date: Sep 2007
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Re: Faerun.
Gandalf: that probably says more about his sprite making skills than about the quality of the sprites he ends up with
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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January 4th, 2009, 05:34 AM
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Lieutenant General
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Join Date: Sep 2007
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Re: Faerun.
I must say I know near to nothing about the places you've added (compared to the other faerun map) also a lot blanks here.. personally I think adding nations to that map will be a lot of work and might be nicer (since I guess you'll get less nations well documented nations in these extra area's.)
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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January 4th, 2009, 07:40 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Faerun.
I would really like to have the full sized graphic if you could upload it somewhere, Monkeyvich. If you feel like sharing it, please send me he details by PM or email (through the board's system) if you don't want to post a public link.
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January 4th, 2009, 07:46 AM
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Lieutenant General
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Re: Faerun.
Hey Edi couldn't you make nations for your map? Only thing I wonder about is wether the majority of human nations would be very different in playstyle.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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January 4th, 2009, 07:58 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Faerun.
Quote:
Originally Posted by Aezeal
Hey Edi couldn't you make nations for your map? Only thing I wonder about is wether the majority of human nations would be very different in playstyle.
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I generally don't like making mod nations. Too much work compared to what I get out of it and I have other things going on that require all the time I can spare. A full scale map of the Faerun/Kara-Tur continent is perhaps the one thing that could pry me away from those other things at the moment.
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January 4th, 2009, 11:44 AM
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Lieutenant General
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Re: Faerun.
are those nations in those vast regions so well developed... I was thinking that around the sea of stars you'd get a hell of a lot more sites/nations etc etc compared to the other 90% of the map (sort of like the warhammer map but then even more so.)
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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January 4th, 2009, 12:35 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Faerun.
I haven't read any of the stuff that came out since 3E was introduced, but even with 2E there was plenty of stuff about Tabot, Khazari, Wa, Kozakura, Shou Lung, Tu Lung and the Hordelands. I also have most of the stuff related to Zakhara, so that would not be a problem.
In the old material the areas that have the least coverage are the places south of the Sea of Fallen Stars between Chessenta and Tethyr (Chondath, Sespech, turmish, Orsraun, Shining Plains) and the Shaar and Eastern Shaar areas. Not much about the Black Jungles and the Mhair either.
Everything else has something even in the old stuff, though the greater part of that concentrates on the Dalelands and the Sword Coast North. Kara-Tur has less, as there were relatively few adventure modules made for it and just the one boxed set and what precursor stuff was in the 1E Oriental Adventures book.
There would still be enough to do nations and such based on those if you wanted and plenty of special provinces for a map, but specials would have to be redone anyway.
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