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August 27th, 2008, 03:06 PM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
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Thanked 31 Times in 28 Posts
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Re: Blood Magic as Combat Magic?
Quote:
Originally Posted by NTJedi
Quote:
Originally Posted by K
Hell Power has a number of niche uses, so don't discount it despite it's great cost.
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Some may not be aware, but casting Hell Power will automatically horror mark its caster. Considering the spell brings possible horrors during battle its uses are costly.
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That's what I meant by "great cost."
If you ever get bored, have a Sabbath or Communion Master cast it so that it goes to eight or more Slaves. It'll bring so many Horrors you'd think being attacked by Horrors was going out of style. Since Horrors attack Horror Marked units first, then combining Hell Power with some of the Horror Marking spells means that there might be a potential battle tactic here, but it's so dangerous that it reeks of pure desperation.
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August 27th, 2008, 09:09 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
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Thanked 39 Times in 28 Posts
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Re: Blood Magic as Combat Magic?
Quote:
Originally Posted by K
Quote:
Originally Posted by NTJedi
Quote:
Originally Posted by K
Hell Power has a number of niche uses, so don't discount it despite it's great cost.
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Some may not be aware, but casting Hell Power will automatically horror mark its caster. Considering the spell brings possible horrors during battle its uses are costly.
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That's what I meant by "great cost."
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Yes, I understood you knew, but some gamers may not be aware since the spell gives no indication it will horror mark its caster.
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There can be only one.
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August 27th, 2008, 09:26 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
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Re: Blood Magic as Combat Magic?
Quote:
Originally Posted by chrispedersen
you know... units probably don't evaporate when they're morale is 0 - they have to take enough casualties to prompt the morale check...
Interesting... and maenids - if they take a small amount of damage will go berserk..... interesting.
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I've seen units with -8 morale or worse continue to fight.
Jazzepi
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August 28th, 2008, 09:27 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
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Re: Blood Magic as Combat Magic?
Can someone please explain what is the "go to hell" spell?
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August 28th, 2008, 10:55 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
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Thanked 662 Times in 142 Posts
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Re: Blood Magic as Combat Magic?
Quote:
Originally Posted by WraithLord
Can someone please explain what is the "go to hell" spell?
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Infernal Prison and Claws of Kokytos.
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August 29th, 2008, 08:07 AM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
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Re: Blood Magic as Combat Magic?
Quote:
Originally Posted by NTJedi
Quote:
Originally Posted by K
Quote:
Originally Posted by NTJedi
Some may not be aware, but casting Hell Power will automatically horror mark its caster. Considering the spell brings possible horrors during battle its uses are costly.
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That's what I meant by "great cost."
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Yes, I understood you knew, but some gamers may not be aware since the spell gives no indication it will horror mark its caster.
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It's listed in the manual's description of the spell's effects.
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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August 30th, 2008, 06:55 AM
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Sergeant
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Join Date: Jun 2008
Posts: 332
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Re: Blood Magic as Combat Magic?
Concerning call horror: to what extent I wont be committing suicide by casting that? (some more background details: I have an astral 3 mage spamming astral geyser)
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August 30th, 2008, 08:06 AM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Blood Magic as Combat Magic?
As long as there are lots of marked enemies you should be ok. The horrors attack a random marked individual each turn. They might switch targets from turn to turn IIRC.
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August 30th, 2008, 11:23 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
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Re: Blood Magic as Combat Magic?
Remember though that after all your enemies rout the horrors will come attack you so you need a plan to deal with them. This is not necessarily a horrible thing as (presumably) you'll be prepared to deal with the horrors and your enemy will not. Leech, incinerate, frozen heart, drain life, orb lighting, etc. make short work of horrors.
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August 30th, 2008, 07:44 PM
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Sergeant
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Join Date: Jun 2008
Posts: 332
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Re: Blood Magic as Combat Magic?
Orb lightning, then. I´m using chartmakers as communioners, and half of them end up as useless for communion but useful orb lightning casters. This fits into my world domination plans perfectly...
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