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  #21  
Old July 9th, 2008, 11:10 AM
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Default Re: Mods? Maps? Need some help

For others reading, in case it didnt jump out at you..
.trn = turn
.2h = to host

In other words the 2h file is what you send to the host,
and the trn file is your turn file that the host sends back.
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  #22  
Old July 9th, 2008, 02:43 PM
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Default Re: Mods? Maps? Need some help

Well, to be honest it kind of irritated me that we put Mods and Maps into the same subforum, too, when I registered and was a newbie here. Both things have a lot of threads, both have their right to exist and as there are a few similarities the target audience is probably the same. But why cram it both into one forum instead of having seperate ones?

The same applies for the other subforum, although it isn't much of an issue because there are virtually no AARs in the "MP games and AAR" subforum.

As for the problems with how to use the underlying operating system, my best advice is to wisen up and learn what you're dealing with if you don't want to post questions that will be judged as being stupid by others.
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  #23  
Old July 9th, 2008, 02:49 PM
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Default Re: Mods? Maps? Need some help

I have not checked the actual manual for what it says about placement of mod files and map files. The new modding and mapmaking guides that will be in the next patch will directly tell you where to put the files, but I'm not certain how many new people know about what all is in the Dom3/docs folder.
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  #24  
Old July 9th, 2008, 02:53 PM
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Default Re: Mods? Maps? Need some help

Does the game create a folder in the start menu in Windows XP upon installation? Then links to the docs should be added there, too.
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  #25  
Old July 9th, 2008, 03:21 PM
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Default Re: Mods? Maps? Need some help

That's a good idea. Let's see if we can't get Johan to add it.
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  #26  
Old July 9th, 2008, 04:11 PM

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Default Re: Mods? Maps? Need some help

Quote:
lch said:
Well, to be honest it kind of irritated me that we put Mods and Maps into the same subforum, too, when I registered and was a newbie here. Both things have a lot of threads, both have their right to exist and as there are a few similarities the target audience is probably the same. But why cram it both into one forum instead of having seperate ones?
I agree entirely. Maps and mods should get separate subforums. Both would be pretty active.
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  #27  
Old July 9th, 2008, 04:30 PM

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Default Re: Mods? Maps? Need some help

Quote:
Gandalf Parker said:
For others reading, in case it didnt jump out at you..
.trn = turn
.2h = to host

In other words the 2h file is what you send to the host,
and the trn file is your turn file that the host sends back.
Oh, thanks. I could never figure out before why the ".2h" extension.

-Max
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  #28  
Old July 9th, 2008, 04:56 PM
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Default Re: Mods? Maps? Need some help

OK, at the risk of incurring ire agian I will explain what I did and you can tell me if I just can't understand what you are trying to say.

First I put the Orge Kingdom in the Mod folder of Dom/3..I didn't do anything to it or try to. Does not come up in the Mod Prefrence catagory.

I took a map...called LoemenDorm 1.2 (at random But it IS a map).

I put it in the Dom/3 Map file and extracted it as it said.

I got 2 new files.

1.It is a dog earred file with a square inside of it with 3 differnet colored objects (too small to identify) in it. Theu are red, blue, green in that order.
The listing under the file is Loemendor_m
ULTI.Map

2. second file (also a dog earred file) Square inside with what looks like either a barn or mailbox (To small for these old eyes to tell)but has what appears is a sunset of three differnt stripes in the colors purple, orange, yellow/orange.

It says under the file Loemendorm Mul OR MVL (sorry) Ti.TGA

As i said I unzipped it in the map file (extracted) but it did not show up when i went to start a new game and checked the map list.

If its somewhere else then PLEASE tell me where it is.

If I did it wrong agian just tell me and I will be content to play SP.

Thanks for your help and patiance...
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  #29  
Old July 9th, 2008, 05:17 PM
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Default Re: Mods? Maps? Need some help

Its hard to troubleshoot things from this end.
You might have clicked on the zip and viewed the files in it without opening it, or some zip programs tend to automatically put things in a subdirectory named the same as the zip.

Try this. Click on this link

file:///c:/progra~1/domini~1/maps/
YOUR maps dir
and tell me if the map is there
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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  #30  
Old July 9th, 2008, 05:25 PM
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Default Re: Mods? Maps? Need some help

And another subforum for relatively OT topics that still relate in strong ways to Dominions would also be desireable. I hardly ever visit any other forum than the Dominions ones, and it would be nice if we had a localized subforum for discussions that don't have to be strictly technical, seeing as how this game has strong cultural elements that don't always lend themselves to linear debate.
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