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September 25th, 2007, 08:22 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Opossum - Game for new/newish players (recruit
Okay guys, we're full. duke_commando and Ubercat, I'm afraid you just missed the boat, so I'll save you spots in the next newbie game, which I guess I'll probably get organised in a couple of weeks or so. Harass me if necessary.
Everyone else - please upload your pretenders. The game is now created. I'll add instructions for uploading your pretenders to the first post.
The map will be essentially the same as the one attached to the first post of Mongoose, but I'm going to modify it to make the seas barren. So capturing the seas will potentially give a strategic advantage, but no advantage in income (otherwise it would be grossly unfair as partially amphibious nations like Ermor would have heaps of free territory).
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September 26th, 2007, 03:24 AM
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Sergeant
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Join Date: Aug 2007
Posts: 379
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Opossum - Game for new/newish players (recruit
graphs will be off, right? renaming on? (why is renaming default off.. it seems nice? am i missing some abuse of it?)
also, submiting pretender now.
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September 26th, 2007, 06:23 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Opossum - Game for new/newish players (recruit
Graphs will be on, as will renaming.
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September 26th, 2007, 11:44 AM
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Sergeant
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Join Date: Aug 2007
Posts: 379
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Opossum - Game for new/newish players (recruit
cool. good to know. thanks.
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September 26th, 2007, 05:35 PM
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Second Lieutenant
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Join Date: Sep 2007
Posts: 434
Thanks: 16
Thanked 3 Times in 2 Posts
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Re: Opossum - Game for new/newish players (recruit
Quote:
llamabeast said:
The map will be essentially the same as the one attached to the first post of Mongoose, but I'm going to modify it to make the seas barren.
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Does that mean I'll need to download a different map from the one I got from Mongoose, or is the tweak server-side?
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September 27th, 2007, 07:43 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Opossum - Game for new/newish players (recruit
Yeah, actually there will be another map to download - I haven't done it yet though. Shouldn't take me long once I get round to it though (which will probably be when all the pretenders are in).
Talking of which, we're just waiting for TrajanX now. I'll PM him.
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September 27th, 2007, 03:29 PM
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Private
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Join Date: Jun 2007
Posts: 21
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Opossum - Game for new/newish players (recruit
i'm going to be out of town until 10/3, can we delay until then? this is the "busy" part i was talking about in my PM
[if not just kick me out of the game and i can pick the next one]
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September 28th, 2007, 10:39 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Opossum - Game for new/newish players (recruit
Okay, in that case we'll start on the 3rd October. Hope that's okay with everyone.
This is actually something of a relief for me as well as I haven't done the map yet and have been ridiculously busy moving house, going to IKEA etc.. Not that doing the map is a big job mind, it's just hard to get any time at all on the computer when I'm not meant to be working (like now!). Apologies for the delay though.
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September 28th, 2007, 11:00 AM
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Sergeant
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Join Date: Aug 2007
Posts: 336
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: Opossum - Game for new/newish players (recruit
its cool
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October 2nd, 2007, 11:56 PM
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Sergeant
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Join Date: Aug 2007
Posts: 379
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Opossum - Game for new/newish players (recruit
So... do we start tomorrow? Will there be some sort of announcement? If turns have to be turned in by a certain time.. what time and time zone is it? Sorry if this is total noobishness... but, well... I'm a total noob
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