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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #21  
Old August 21st, 2007, 07:08 AM
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Default Re: Badlands Greenskins - Warhammer Nation

Moving the whole sprite a pixel or two forward could help. The little jump makes it seem to actually move.
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  #22  
Old August 21st, 2007, 07:39 AM

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Default Re: Badlands Greenskins - Warhammer Nation

I actually did that already, but thanks for the tip.
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  #23  
Old August 21st, 2007, 08:05 AM
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Default Re: Badlands Greenskins - Warhammer Nation

Hard to tell when there's no dividing line between the squares. Good work, and good luck with the rest of them. I doubt I'll be able to offer as much advice for the next few weeks, though.
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  #24  
Old August 21st, 2007, 12:37 PM
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Default Re: Badlands Greenskins - Warhammer Nation

For sure I wouldn't dare a remark before I could do at least half as good. I'm longing for a good Waagh.
I wish okiN will not get bored before having finished.(since I most probably would...)
May Gork and Mork assist you in your hard work.
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  #25  
Old August 21st, 2007, 02:07 PM

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Default Re: Badlands Greenskins - Warhammer Nation

I've finished the boar boy. Here he is, mounted on a shrunken Fay boar.
Name:  544945-boarboyboth.PNG
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Size:  2.8 KB
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Last edited by lch; September 17th, 2008 at 10:21 AM..
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  #26  
Old August 21st, 2007, 02:13 PM
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Default Re: Badlands Greenskins - Warhammer Nation

I'm no artist, but I like the look of the Boar boy.
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  #27  
Old August 21st, 2007, 02:24 PM
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Default Re: Badlands Greenskins - Warhammer Nation

I figured it was Finnish or a related language. Thanks for clearing that up for me, Endoperez. Your English is quite good-enough that I assumed it was your first language.

Question for okiN: Which stage of the artwork are you posting? The first presentation, or the results after comments?
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  #28  
Old August 21st, 2007, 02:42 PM

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Default Re: Dark Lands Greenskins - Warhammer Nation

I'm posting a basically finished sprite that is subject to change depending on comments.

As before, any comments, criticisms and suggestions are welcome.
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  #29  
Old August 22nd, 2007, 10:22 AM

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Default Re: Dark Lands Greenskins - Warhammer Nation

There's the arrer boy done.
Name:  545096-arrerboy.png
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Last edited by lch; September 17th, 2008 at 10:20 AM..
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  #30  
Old August 22nd, 2007, 11:59 AM
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Default Re: Dark Lands Greenskins - Warhammer Nation

I finally will make a comment : I think you could make your weapons look more brutal and orcish, to make yourself an idea, you could look at the sprites of the black moon mod (you'll find it in the 11 nations mod).
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