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  #21  
Old November 27th, 2006, 03:04 PM
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Default Re: What\'s going on with SUPPLY?

Sounds like Galciv2 is more for your taste.
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  #22  
Old November 27th, 2006, 03:10 PM
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Default Re: What\'s going on with SUPPLY?

Quote:
President_Elect_Shang said:
Can you attach your save game so we can look at it? I never kill my enemies. Someone needs to clean the toilet, especially after chili night!
Save with the supply issue attached (hopefully). A save with the crash bug from me is in this thread http://www.shrapnelcommunity.com/thr...5&o=&fpart=all

and has been shipped to tech support. The strategic combat crash happened to me in 1.00, went away in 1.08, and now is back in 1.17. I didn't get to run 1.13. This save is a continuation of the other, and it's not meant to be serious, I'm just goofing off, learning the UI (grrrr), and trying out some ideas. And I resemble the maniac comment!

My main constraint learning to mod etc. is time, I usually put in 50-60 hours a week in a data center. I just happen to have some vacation time this month and before xmas.

Ahh, ship capture is your style then to get those free maid services. (Is boarding fixed yet?) Good use of resources.

I'm not much good with graphics, but I'll see what I can find later on that won't get me banned! (rofl)
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  #23  
Old November 27th, 2006, 03:17 PM
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Default Re: What\'s going on with SUPPLY?

Quote:
AAshbery76 said:
Sounds like Galciv2 is more for your taste.
I have it but I haven't played in a while. The concept of 3-5 facilities a planet rubbed me wrong after SEIV, and building one too many farms and having the population riot just turned me off. I wound up going back to SEIV when I had time to kill, and will probably trade in Galciv for something else over xmas holidays. If things proceed with SEV like I expect, it'll be a better game next spring once the bugs are stomped and the modders have had at it.
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  #24  
Old November 27th, 2006, 03:58 PM
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Default Re: What\'s going on with SUPPLY?

Here try The Avatar Emporium by our local graphics guru David E. Gervais. You can see more of his work by playing SE5 too. The thread for the Emporium is located here if you want to make a request. You can also find the rank if you want to get spiffy and add some.

I didn�t care for GalCiv either, maybe because I was already very spoiled to the SE series. Modding does take a lot of time, but if you learn it in chunks starting with the Components.txt file you will be able to fix and tweak some things that irritate you now. Some not all! Boarding isn�t really my thing, there�s just not enough room in space for other ships. I prefer to stand in orbit and carry out a demonstrative strike then demand surrender. If that doesn�t work I can always order in new shipments of ammo; if you catch my meaning.

As for the Strategic problem there is nothing I can say to help you with there. What you are reporting is what I have heard since the game was released. I would strongly advise that you send your bug reports and your save game to support_at_malfador_dot_com. Aaron is the greatest about taking the time to reply. In fact after I post this message I am going off to answer a question he sent me regarding a recent email. He really cares about how we feel about the game and I have never heard anyone say he hasn�t gotten back to them when needed.
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  #25  
Old November 27th, 2006, 04:12 PM

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Default Re: What\'s going on with SUPPLY?

GalCiv 1 seemed to me to be a "civ in space" clone, though I didn't play it all that much. If I want that I'd play Alpha Centauri, which seems to do it better.
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  #26  
Old November 27th, 2006, 04:45 PM
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Default Re: What\'s going on with SUPPLY?

Well, actually I like Civ and didn�t want to say GalCiv seemed like a clone; but, since you said it first I agree. Now that I think of it an old friend gave me my copy of GalCiv. Said he had played it and didn�t want anything in return. It didn�t take too long before I was thankful I hadn�t traded.
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  #27  
Old November 27th, 2006, 05:08 PM
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Default Re: What\'s going on with SUPPLY?

GalCiv2 was head and shoulders above GalCiv 1. Yet it isn't SEIV, or SEV for that matter. As for being a Civ clone, it was intended that way. The developers loved Civ, and wanted a space version of it. AC has a flavor all its own...The AI for GC2 is supposed to be very good. The lego like ship constructor is an interesting addition, but not really needed...yet it does eliminate the pesky need to be able to make models.
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  #28  
Old November 28th, 2006, 02:13 AM
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Default Re: What\'s going on with SUPPLY?

StarJack my apologies for taking so long getting back to you! I took a look at the save game and your ships are supplying just fine. Here is a breakdown of what is taking place:

In the Lapzooli System planet Lapzooli 1 had the only resupply depot which generated 1,100 units per turn. After processing the turn the depot was upgraded so it now generates 1,400 units per turn. Also orbiting the planet is DD-M2-3 0003 which had 6,600 units of supply before processing the turn and had 8,000 units afterwards. This is a gain of 1,400 units of supply (8,000-6,600=1,400) which accounts for all the supplies being generated (the 1,400 units). This is also why no other ship in orbit is getting any supplies; all units are being poured into refilling the DD-M2-3 0003. I took a look at the resupply order you have set and that is the order specified. As for remote resupply before processing the turn I ordered the H1 0001 to cancel all orders. After processing the turn it had been topped off so that is also working correctly.

If you want to change the order go to �Empire Options� and click �Resupply� from the left hand selection. You will see the current resupply order on the right and if you click on that list you will see the button to change it appear.
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  #29  
Old November 28th, 2006, 07:50 AM
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Default Re: What\'s going on with SUPPLY?

Thanks for that information Shang. I can't say I agree with the supply concept but it is what it is. Now that I know I'll take actions to avoid the issue, more resupply facilities, more emphasis on supply in research, and the supply barge runs from inner systems before major combat actions. Most helpful!
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  #30  
Old November 28th, 2006, 07:54 AM
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Default Re: What\'s going on with SUPPLY?

Dedicating more facility space in the front line systems to resupply depots will help too.

Once the front line moves on, you could scrap the excess depots to build miners... just leave enough depots to keep your transports topped up while shuttling units to the front.
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