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Actually, no, you couldn't. It took a mix of paths that would allow buffs that could be afforded by rare few pretenders, namely VQ, GK, rainbows and nagas.
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Vampire Queens are not rainbow mages. They have a pathcost of 50. There is literally
nothing that you can afford on a VQ that you can't get cheaper on a Prince of Death.
You're talking about Earth/Water/Air/Fire/Astral spells - a VQ gets none of that natively. Now, she can
buy it. But that costs 250 points just for the first pathlevel in each. You can do better with a Phoenix, because even though his Pathcost is higher, he already has Fire and Air - and 3 times 80 is still less than 5 times 50.
The VQ unstoppability is a myth. It was started by Norfleet, and he suckered a lot of experienced people to use a lot of Vampire Queen Strategies. And if you have a lot of experienced players playing a disproportionate amount as Vampire Queens, they'll... gasp...
win a lot of games.
But it doesn't have anything to do with the vampire queen being any good at anything. She's not even a second rater. She's a bad god, she
really isn't good.
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If she kills even 5% of your army every turn, as she can, you'll slowly diminish.
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Right. Because she's immortal in so many places with her big bad Dominion score of 1.
Seriously, where are all these points coming from? She has a pathcost of 50, starts with her primary magic irrelevent to super combatanting. What's the killer app?
The legend of the unstoppable Vampire Queen fighter is huge. But it's not
real. No matter how much you mess up your dominion, the Vampire Queen just isn't an
efficient platform to stave peoples' heads in with. You'd be better off with a Risen Oracle, or a Great Mother even.
-Frank